Tech Stack
After Effects
Job Description, Responsibilities & Requirements
About the Position
We are seeking a result-oriented and highly-motivated 2D Spine Animator for casual mobile game projects, who is able to grow professionally in a fast-paced environment and make decisions.
Responsibilities
- Character animation for games in Spine (RPG, Gambling, Platformer, Casual)
- Screensavers and backgrounds for games in Spine
- UI animation in Spine
- Game logos in Spine
- Playable promotional mini-games
Requirements
- 1+ years of work experience
- A portfolio including tasks completed in Spine using mesh animation (full program functionality)
- Ability to work with references and follow a given style
- Knowledge of the basic animation principles
- Project optimization skills are a must
Nice to Have
- Ability to work in After Effects, Adobe Animate
- Intermediate English level
- Experience in working with effects animation and animation in game development in general, UI, icons, isometric objects animation skills
Programs
- Spine 2D, files export from Photoshop
Soft Skills
- Teamwork skills
- Sociability and good communication skills
- High level of self-organization and ability to estimate the time spent on the upcoming task
- Ability to meet deadlines
- A desire to study and develop your skills
- Ability to provide and receive constructive feedback
Conditions
- Part-time is a priority
- A paid test task
Join our team
2D Animator | Spine
Please attach your CV. PDF only, no more than 25 Mb.
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