2D Animator | Spine

RemoteSalary not specified
Location not specified
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Tech Stack

After Effects

Job Description, Responsibilities & Requirements

About the Position

We are seeking a result-oriented and highly-motivated 2D Spine Animator for casual mobile game projects, who is able to grow professionally in a fast-paced environment and make decisions.

Responsibilities

  • Character animation for games in Spine (RPG, Gambling, Platformer, Casual)
  • Screensavers and backgrounds for games in Spine
  • UI animation in Spine
  • Game logos in Spine
  • Playable promotional mini-games

Requirements

  • 1+ years of work experience
  • A portfolio including tasks completed in Spine using mesh animation (full program functionality)
  • Ability to work with references and follow a given style
  • Knowledge of the basic animation principles
  • Project optimization skills are a must

Nice to Have

  • Ability to work in After Effects, Adobe Animate
  • Intermediate English level
  • Experience in working with effects animation and animation in game development in general, UI, icons, isometric objects animation skills

Programs

  • Spine 2D, files export from Photoshop

Soft Skills

  • Teamwork skills
  • Sociability and good communication skills
  • High level of self-organization and ability to estimate the time spent on the upcoming task
  • Ability to meet deadlines
  • A desire to study and develop your skills
  • Ability to provide and receive constructive feedback

Conditions

  • Part-time is a priority
  • A paid test task

Join our team

2D Animator | Spine

Please attach your CV. PDF only, no more than 25 Mb.

I agree to the terms of

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© 2015-2026 Gamepack studio. All rights reserved.

GAMEPACKAfter EffectsPart-time Salary not specified

Job Details

Company name:
GAMEPACK
Location:
Location not specified
Employment Type:
Part-time
Work Mode:
Remote
Posted on TheJob:
2/25/2026
Last checked:
2/25/2026
Posted on the source:
N/A
Apply Now