Job Description, Responsibilities & Requirements
About the Position
3D Animator (Project Based)
Company: Amber Studio
Location: Brazil
Date Posted: 2024-08-02
About Us
At Amber Studio, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation.
About the Role
Hello talented professionals! We're currently looking to expand our pool of talent and invite skilled individuals to join us by applying to this job posting. While specific positions may not be available immediately, we're proactively building a network of qualified candidates for future paid partnerships.
If you're passionate about game development, eager to showcase and improve your skills on major titles, and if you are open to potential partnerships down the line, we encourage you to apply and become part of our expert talent community. We look forward to connecting with you!
Responsibilities
- Character and Object Animation: Create high-quality, believable, and vivid 3D animations for in-game characters, creatures, and objects, including but not limited to walking, running, jumping, talking, and interaction animations.
- Rigging: Work closely with modelers to create efficient, animator-friendly rigs that allow for a wide range of movements and expressions, ensuring that the animations are realistic and technically sound.
- Motion Capture Editing: Utilize and edit motion capture data as required, refining and enhancing captured movements to fit the game's style and character personalities.
- Collaboration with Development Team: Collaborate with game designers, artists, and programmers to ensure that animations work seamlessly within the game environment, contributing to gameplay, narrative, and visual style.
- Animation Integration: Work with the technical team to integrate animations into the game engine, troubleshooting and adjusting as necessary to maintain performance and visual quality.
- Iterative Animation Process: Participate in reviews and be receptive to feedback, making necessary revisions to animations to meet quality standards and creative direction.
- Efficient Time Management: Work efficiently to achieve the estimated times for each phase and punctually meet the delivery date.
- Teamwork: Collaborate and work closely with other artists to be a problem solver and foresee and communicate on time any quality, technical, or delivery issue that may affect the project.
- Punctuality: Present your progress on a daily basis and/or when requested and assist on time to any meeting, call, or communication request.
Requirements
- Strong foundational knowledge in animation principles, such as timing, weight, and facial expressions.
- Full understanding of the technical foundations to manage assets to fit memory and performance considerations.
- Deep understanding of character rigging and skinning principles.
- Keen eye for detail and dedication to delivering high-quality work under tight deadlines.
- Familiarity with game engines such as Unity or Unreal Engine.
- High degree of self-direction, but also a great team-player with strong verbal and written communication, willing to seek help and feedback from others and give it in return. Being extremely proactive and open to direction and iteration.
- Strong problem-solving abilities and a proactive approach to addressing technical and artistic challenges in 3D asset creation.
- Strong knowledge of industry-standard pipelines, workflows, and asset exporting process.
- Quick learner of new processes and software as needed.
- 3-5 years of experience in the videogame industry and at least 3 credited games.
Skills
- Software Expertise: Maya, 3DS Max, Blender, Unreal Engine 5, Unity, Zbrush, Adobe Photoshop, Substance Painter, Substance Designer (plus).
We Offer
- Competitive project-based compensation
- Opportunity to work on exciting and diverse projects
- Clear communication and support throughout the project duration
- Flexibility in project timelines and deadlines
- Potential for long-term collaboration on future projects
- Transparent and fair evaluation of your work
Required Application Materials
- Resume/CV
- Cover letter
- Reel or Portfolio demonstrating the art and technical skills
Apply
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