3D Artist
Job description
About the Position
3D Artist
Montevideo, Uruguay
We are seeking a talented 3D Artist to join our Narrative Game division at Jam City in Montevideo. Your role will be to create high-quality 3D environments, props, and characters for a brand new game.
In order to be considered, you MUST provide us with either a link to an online portfolio, website, or a PDF showcasing recent artwork upon application.
Responsibilities
- Perform modeling and texturing at an exemplary level.
- Create high-quality and optimized 3D environments, props, and characters.
- Work with your Art Lead and Art Director in establishing and maintaining the look of a 3D project.
- Identify, troubleshoot, and resolve visual issues with in-game environment assets and character environment interaction.
- Identify and develop pipeline advantages, ensuring that assets are created in the most efficient way possible.
- Interface with Lead Artist, Art Director, Producers, and other project leads on various issues and deadlines.
- Identify and solve aesthetic and technical issues in the development process.
- May be called upon to support the tech art team with simple rigging and skinning tasks.
Requirements
- 3+ years of 3D game experience.
- Must have worked on at least one 3D game from conception to completion.
- Complete mastery of Maya and Adobe Creative Suite.
- Rendering and real-time shader development awareness.
- Experience with Substance Painter and PBR materials.
- Ability to work in a broad range of subjects and styles.
- Firm grasp of both Environment and Character art processes.
- Good understanding of human and animal anatomy.
- Perfect understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals.
- Must understand the 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and design.
- Excellent problem-solving ability.
- Art Degree or similar working experience.
- Excellent knowledge of Unity and its URP renderer.
- Excellent grasp of the English language.
Nice to Have
- Strong 2D concept and illustration skills.
- Rigging experience in Maya.
- Scripting experience in Maya (Mel or Python).
- Shader creation experience in any shader graph tool.
- Knowledge of Substance Designer.
- Experience with ZBrush.
We Offer
- Opportunity to work on a brand new game.
- Collaborative and creative work environment.
- Competitive salary and benefits package.
About the Company
Jam City is a leading mobile game developer and publisher, known for creating engaging and innovative games. Join our team and contribute to the next big hit in the gaming industry!
Apply for this job and showcase your 3D artistry with Jam City!
© Jam City. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
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