3D Environment Artist
Job description
About the Position
Honor Games® is seeking a 3D Environment Artist for a narrative episodic adventure set inside the diner of a time-travel airport. This role is a volunteer position with a revenue-sharing model, and applicants must have a stable income.
Remote | 10–15 hrs/week | 1-year development cycle projected
About Honor Games
Honor Games® is an independent studio with a proven track record of delivering high-quality projects, including:
- Command & Conquer 3: Tiberium Wars – Tiberium Secrets (Award-winning mod)
- Charge! – Multiplayer FPS game
- Vultures - Factory Tycoon game
We are a team of passionate developers building toward long-term careers in games and entertainment. Our organizational structure, discipline, and consistency set us apart from typical indie teams.
Learn more: Honorgames.co
Project Overview - Chronoport
Chronoport is a 2.5D narrative episodic adventure set inside the diner of a time-travel airport. You play as PORTER, guiding travelers as they confront unresolved emotional “baggage.” The game is designed to help players build emotional courage and reflect on their own regrets through deeply human storytelling.
Chronoport is planned as a three-installment narrative series. We are currently in early preproduction of installment one.
Role: 3D Environment Artist
As the 3D environment artist, you will be responsible for bringing the diner to life. Furthermore, as more episodes are added, you will be involved in the process of mapping those spaces out.
Responsibilities
- Take direction and feedback from leadership
- Collaborate with other artists respectfully
- Use 3DS Max, Maya, or Blender effectively
Requirements
- Excellent English communication (written & verbal)
- Minimum 6 months experience working on a team
- Strong problem-solving and critical thinking
- Understanding of the game development pipeline
- High initiative, grit, and attention to detail
- Contract literacy
- Respectful, reliable, and team-oriented
- 2D shaders experience
Bonus Qualifications
- Completed a full game development cycle (preproduction → ship)
- Experience with narrative-driven projects
Time Commitment
- 10–15 hours/week
- Must be responsive via smartphone or device
- Weekly meeting: Wednesdays at 6 PM PST
- Must log and report hours for revenue-share calculation
Benefits
- Hands-on leadership experience in a structured studio environment
- Direct mentorship from the Executive Producer/CEO
- High-quality portfolio material
- Professional networking with developers and industry peers
- Opportunities for long-term studio involvement
- All projects are showcased at GDC and to publishers respectively
Interested in Joining Us?
If you're looking for a serious, structured, and meaningful volunteer leadership role - and you have a stable income - we'd love to hear from you.
[VOLUNTEER REVENUE SHARE - DO NOT APPLY WITHOUT A STABLE INCOME]
To Apply
Email: [email protected]
- Resume
- Time zone
- An AI-generated cover letter on why HG and why Chronoport
Artists Jobs | More Jobs >>
Follow Report Join company
Privacy
Public
Subscription
Must apply to join
Contact
Send Message
Homepage
Membership
Join company
Location
US time zones only
Skill
Artists
Paid
Browse
Author
GeneralJist
New
Add job
Report
Report
© Team Njinga. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
Ігри