3D Generalist / Technical Artist
On-site•Salary not specified
Singapore · United States
Tech Stack
Content Creation
Job Description, Responsibilities & Requirements
About the Position
As a Technical Artist with strong 3D Generalist skills, you will play a key role in bridging art and technology, helping build high-quality optimized 3D content for immersive XR/VR experiences. You will work across multiple stages of the 3D production pipeline, combining hands-on 3D content creation - modeling, texturing, and asset preparation - with technical implementation inside Unity, shader development, and optimization.
Responsibilities
- Combine art and technology to create high-quality optimized 3D content
- Work across multiple stages of the 3D production pipeline
- Hands-on 3D content creation including modeling, texturing, and asset preparation
- Technical implementation inside Unity
- Shader development and optimization
- Collaborate with both engineering and art teams
Requirements
- Proven experience as a Technical Artist, 3D Generalist, 3D Technical Artist, or similar role
- Strong proficiency with 3D software such as Blender, Maya, or similar DCC tools, including modeling, texturing, and UV workflows
- Experience in character creation workflows including rigging, skinning, and animation setup
- Strong understanding of real-time rendering pipelines
- Hands-on experience working with Unity engine
- Experience creating and optimizing shaders in Unity (Shader Graph and/or custom shader development)
- Strong understanding of optimization techniques for mobile and VR applications
- Experience integrating and troubleshooting 3D assets inside game engines
- Understanding of materials, lighting, rendering, and asset optimization workflows
- Strong problem-solving skills and technical mindset
- Ability to collaborate effectively with both engineering and art teams
- Portfolio demonstrating both technical and artistic work, including 3D modeling and texturing examples
Nice to Have
- Knowledge of animation systems
- Experience with VFX and particle systems
- Experience working on immersive applications, XR, AR/VR, or real-time interactive projects
We Offer
- 24 working days paid vacation, 7 days sick leave, and public holidays
- Flexible working hours with remote work options
- Open-minded and outside-the-box ideas embodied in life
- Award-winning and diverse team to grow together
- Opportunity to work with cutting-edge XR technologies
- Minimum bureaucracy and a collaborative and supportive working environment
Join us, and together, let's make a positive impact on how we experience life!
Locations
- Miami, USA
- Singapore
Thank you for applying! We'll review your application and get back to you soon.