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Advanced Rendering Software Engineer - FC

EA Cologne (Electronic Arts)·122,300 – 170,700 CAD

Primary stack

C++

Nice to have's

Communication

Job description

About the Position

Join EA SPORTS FC as an Advanced Rendering Software Engineer to innovate and create immersive experiences in the world of football gaming.

Responsibilities

  • Develop core rendering features, engine components, and tools.
  • Research and implement rendering techniques.
  • Create reusable and flexible rendering technologies.
  • Write technical design specifications.
  • Design, maintain, implement, test, and debug code, pipelines, and other rendering-related sub-components and packages.
  • Profile and optimize rendering modules of a game engine.
  • Stay up to date with the latest hardware & software changes enhancing the rendering domain.
  • Report to the engineering team's manager and work with peers to render specific tasks.

Requirements

  • 5+ years' experience with C++ development.
  • Experience working on or creating real-time rendering engines.
  • Communication ability that supports an open working environment regarding feedback.
  • A strong desire to improve visual quality together with art and design.
  • Math skills include trigonometry, calculus, and linear algebra.
  • Experience in modern graphics APIs such as DirectX12, Vulkan, or Metal.
  • Experience developing rendering techniques and implementing white papers.
  • Stays up to date with the latest and greatest techniques in computer graphics.
  • Experience with one or more of the following: PC, PS4, Xbox One, PS5, Xbox Series S/X.
  • Excellent debugging and multi-threading skills.
  • Experience with graphics performance analysis, optimization, and associated tools such as PIX, RenderDoc, Razor.
  • Experience with art and content pipelines and workflows.
  • Experience investigating and optimizing low-level game engine code on multiple platforms.
  • Understanding of memory management, multiple processor use, and runtime optimization.

We Offer

  • Competitive Salary: CAD $122,300 - $170,700 (depending on location).
  • Comprehensive Benefits:
    • 3 weeks of vacation per year
    • 10 days of sick time per year
    • Paid top-up to EI/QPIP benefits up to 100% of base salary for new child (12 weeks for maternity, and 4 weeks for parental/adoption leave)
    • Extended health/dental/vision coverage
    • Life insurance
    • Disability insurance
    • Retirement plan for regular full-time employees
    • Potential eligibility for bonus and other incentive programs

About the Company

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

© EA Cologne (Electronic Arts). This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

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