
Animation Programmer (Technology Group)
Primary stack
Job description
About the Position
Help equip the studio’s animation community with the technology needed to bring credible characters to life in an array of Ubisoft games. In this role, you’ll impact our ability to build increasingly believable, immersive worlds by designing and implementing animation tools.
Responsibilities
- Design and implement animation tools
- Utilize 3D math skills
- Leverage proficiency in C++
- Apply knowledge of rigging, IK/FK systems, and DCC SDKs
Requirements
- Proficiency in C++
- Strong 3D math skills
- Knowledge of rigging, IK/FK systems, and DCC SDKs
Nice to Have
- Experience with animation software
- Familiarity with game engines
We Offer
- Opportunity to work at the world’s largest video game studio
- Competitive benefits
- Collaborative and innovative work environment
About the Company
Interested in working at the world’s largest video game studio?
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