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Animation Programmer (Technology Group)

Ubisoft·Salary not specified

Primary stack

C++

Job description

About the Position

Help equip the studio’s animation community with the technology needed to bring credible characters to life in an array of Ubisoft games. In this role, you’ll impact our ability to build increasingly believable, immersive worlds by designing and implementing animation tools.

Responsibilities

  • Design and implement animation tools
  • Utilize 3D math skills
  • Leverage proficiency in C++
  • Apply knowledge of rigging, IK/FK systems, and DCC SDKs

Requirements

  • Proficiency in C++
  • Strong 3D math skills
  • Knowledge of rigging, IK/FK systems, and DCC SDKs

Nice to Have

  • Experience with animation software
  • Familiarity with game engines

We Offer

  • Opportunity to work at the world’s largest video game studio
  • Competitive benefits
  • Collaborative and innovative work environment

About the Company

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