Concept Artist

On-siteSalary not specified
Prague, Czechia · Kyiv, Ukraine

Tech Stack

Render

Job Description, Responsibilities & Requirements

Description language:

About the Position

We are seeking a talented Concept Artist with at least 5 years of experience to create compelling visual guides for our game development team.

Responsibilities

  • Work with leads, Art Director, and Game Director to create creatures, characters, props, production callouts, high vision concept art, and other visual guides and tasks as needed.
  • Create mood boards and quick iterative sketches to inspire exciting theme directions for the Game Directors.
  • Work with Animation and Rigging departments to discuss production needs, technical logistics, and build artistic solutions.
  • Collaborate with Level designers and Level artist departments to discuss production needs, technical logistics, and build artistic solutions.
  • Collaborate with 3D Artists by providing extensive paint-overs and call-out sheets.
  • Work with outsourcing to provide feedback on the concepts and 3D models.
  • Manage Miro board and network folder to keep tabs on the latest concepts and help streamline the production.
  • Strengthen intra and inter-team communication to ensure the highest fidelity results.
  • Extensive knowledge of the latest game development tools, techniques, and workflows and ability to share this with the team.

Requirements

  • Strong design skills with the ability to render realistic believable creatures, characters, and prop concepts using modern industry standard tools and techniques.
  • Ability to create high-quality content concept art for environments and props, including lighting keys, color scripts, screenshot draw-overs, bluesky ideation, line art, storyboarding, and graphic design.
  • Actively improve your skills and maintain an awareness of industry techniques, tools, evaluate competitive products, learn new software packages, and traditional art methods.
  • At least 5 years of experience as a concept artist, working on at least one AAA title.
  • Great capacity to receive art direction and perform well within a team setting – collaboration is a fundamental building block of our team.
  • Very strong portfolio showing high-quality concepts that demonstrate compelling design, composition, and storytelling.

Nice to Have

  • Strong foundational art skills to include form, lighting, colors, and composition.
  • Knowledge of working with various 3D packages, used in concept work and in collaboration with other departments.
  • Art Education.

Work Format

  • Office-based position in Prague, Czechia.
  • Office-based position in Kyiv, Ukraine.
  • Remote work option available.

Apply Now

Apply now

Job Details

Company name:
GSC Game World
Location:
Prague, Czechia · Kyiv, Ukraine
Work Mode:
On-site
Posted on TheJob:
Jul 14, 2026
Last checked:
Jul 14, 2026
Apply Now
© 2026 TheJob, Inc. All rights reserved.