Tech Stack
Render
Job Description, Responsibilities & Requirements
Description language:
About the Position
We are seeking a talented Concept Artist with at least 5 years of experience to create compelling visual guides for our game development team.
Responsibilities
- Work with leads, Art Director, and Game Director to create creatures, characters, props, production callouts, high vision concept art, and other visual guides and tasks as needed.
- Create mood boards and quick iterative sketches to inspire exciting theme directions for the Game Directors.
- Work with Animation and Rigging departments to discuss production needs, technical logistics, and build artistic solutions.
- Collaborate with Level designers and Level artist departments to discuss production needs, technical logistics, and build artistic solutions.
- Collaborate with 3D Artists by providing extensive paint-overs and call-out sheets.
- Work with outsourcing to provide feedback on the concepts and 3D models.
- Manage Miro board and network folder to keep tabs on the latest concepts and help streamline the production.
- Strengthen intra and inter-team communication to ensure the highest fidelity results.
- Extensive knowledge of the latest game development tools, techniques, and workflows and ability to share this with the team.
Requirements
- Strong design skills with the ability to render realistic believable creatures, characters, and prop concepts using modern industry standard tools and techniques.
- Ability to create high-quality content concept art for environments and props, including lighting keys, color scripts, screenshot draw-overs, bluesky ideation, line art, storyboarding, and graphic design.
- Actively improve your skills and maintain an awareness of industry techniques, tools, evaluate competitive products, learn new software packages, and traditional art methods.
- At least 5 years of experience as a concept artist, working on at least one AAA title.
- Great capacity to receive art direction and perform well within a team setting – collaboration is a fundamental building block of our team.
- Very strong portfolio showing high-quality concepts that demonstrate compelling design, composition, and storytelling.
Nice to Have
- Strong foundational art skills to include form, lighting, colors, and composition.
- Knowledge of working with various 3D packages, used in concept work and in collaboration with other departments.
- Art Education.
Work Format
- Office-based position in Prague, Czechia.
- Office-based position in Kyiv, Ukraine.
- Remote work option available.