Gameloft logo

Developer Experience (DX) Lead

Gameloft·Salary not specified

Primary stack

AI

Nice to have's

DevEx/build-release background

Job description

Developer Experience (DX) Lead

  • Employment Type: Full-time
  • Work Model: Hybrid

About the Position

We are seeking a Developer Experience (DX) Lead to join our team. This role is pivotal in enhancing cross-studio technical enablement and streamlining development workflows.

Responsibilities

Cross-Studio Technical Enablement

  • Work closely with studio Technical Directors, leads, and senior engineers to understand development workflows.
  • Gain hands-on familiarity with multiple engines, tech stacks, and build pipelines.
  • Identify recurring patterns, friction points, technical risks, and opportunities for simplification or convergence.
  • Support teams in aligning on shared approaches where it brings clear benefits.

Initiative & Mission Building

  • Turn observations into clear, actionable technical initiatives.
  • Help scope these initiatives, define success criteria, and support the setup of focused missions.
  • Contribute to the evolution of shared pipelines and workflows to improve consistency, reliability, and development velocity.
  • Maintain momentum and clarity across initiatives through coordination and follow-up.

Shared Practices & References

  • Contribute to the definition of shared practices, reference workflows, or examples.
  • Encourage reuse of tools, engine integrations, pipelines, and solutions.
  • Monitor adoption and outcomes, adjusting approaches based on real usage and feedback.

AI-Assisted Development (Enablement-Focused)

  • Explore practical uses of AI-assisted tooling for engineers.
  • Support teams in experimenting with and adopting AI tools responsibly.
  • Help shape usage guidelines and guardrails.
  • Maintain a clear view of where AI adds value and where it does not.

Communication & Alignment

  • Maintain close, ongoing exchange with technical teams across studios.
  • Share learnings, patterns, and examples to encourage reuse and convergence.
  • Provide visibility on recurring technical themes, identified risks, and progress of ongoing initiatives.

Requirements

What You Need to Succeed

  • 8+ years in game/software engineering; shipped titles or production tooling.
  • T-shaped: experience with multiple engines, tech stacks, and build/CI-CD pipelines, with real depth in at least one area.
  • Proven at driving cross-team change through influence, without direct authority.
  • Producer-like coordination: scoping initiatives, defining success criteria, running small focused missions, follow-through.
  • AI-assisted dev tools experience.

Who You Are

  • Excellent communicator (English): turns technical reality into clear, shared narratives.
  • Pragmatic and risk-aware: sound judgment on where convergence/AI tooling helps and where it does not.
  • Comfortable in a distributed, multi-studio, multi-timezone organization.
  • Nice to have: DevEx/build-release background.

We Offer

  • 2 months/year full remote work
  • MyBenefits platform - 45 RON/day
  • Extra days off for seniority, birthday, and company anniversary
  • Short Fridays, starting your weekend at 4 PM
  • Medical subscription with Regina Maria

About the Company

Life at Gameloft

  • Hybrid work model (2 days/week from the office)
  • Bookster subscription
  • Free coffee, fruits, and relaxation areas
  • Inclusive and international work environment
  • Supportive team culture and open communication style

How to Proceed

Want to be part of a creative, collaborative, and multicultural environment alongside talented industry professionals? Apply now and if your experience matches the role, one of our recruiters will contact you to share more details about the opportunity and guide you through the next steps of the recruitment process.

Additional Information

By clicking the link above or any third-party link within this posting, you are leaving this site and going to a third-party website where the third-party website's terms and privacy policy apply.

© Gameloft. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

Leader in the development and publishing of games, Gameloft®has established itself as a pioneer in the industry, creating innovative gaming experiences for over 20 years. Gameloft creates games for all digital platforms, from mobile to cross-platform titles for PC and consoles. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also partners with major rights holders including LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini®, and Ferrari®. Gameloft distributes its games in over 100 countries and employs 3,400 people worldwide. Every month, 55 million unique users can be reached by advertisers in Gameloft games with Gameloft for brands, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.The company has operated in Ukraine since 2007. Gameloft Kharkiv is one of the largest and the most successful Gameloft Studios, which cooperating with more than 360 gamelofters.Gameloft Lviv is young Studio that has more than 180 gamelofters and continues to grow, establishing full development pipeline for mobile games.The studio is known for its talented team of developers, artists, designers, and other professionals who are passionate about creating immersive gaming experiences. The studio’s commitment to innovation, creativity, and technical excellence has led to the success of its games, which have garnered millions of downloads and received critical acclaim. Gameloft continues to push boundaries and deliver enjoyable gaming experiences to players worldwide.

More at Gameloft

All 71 roles

Similar jobs

Popular searches