Engine Programmer - F/H/NB
Primary stack
Job description
Engine Programmer - F/H/NB
- Contract: Permanent
- Work location: Office-based
About the Position
Join Ubisoft Paris as an Engine Programmer to develop and optimize game physics systems.
Responsibilities
- Maintenance and debugging of the physics system (investigation, bug fixing)
- Analysis and resolution of technical issues (collisions, particles, etc.)
- Development of new features (physics simulation, object placement and orientation)
- Optimization of performance (collisions, real-time physics)
Requirements
- Significant experience in C++ development in our industry
- Proficiency with a physics engine such as Havok, Chaos, Bullet, or PhysX used in game production
- Autonomous, proactive, and good interpersonal skills
- Fluent English for easy communication in an international context
We Offer
- Access to our internal e-learning platform for training on essential tools
- Our game library where you can borrow the latest Ubisoft games, competitor games, consoles, and board games
- Our employee benefits program with preferential rates on a wide range of shows, cinemas, concerts, sports facilities, amusement parks, and many other deals
After 1 Year
- Established career and development plan with your manager and clear objectives for annual progression
- Membership in one of our clubs: choir, yoga, tennis, lightsaber, etc. or creation of your own club
- Use of your 1.5-hour lunch break to attend a class in our gym or borrow one of our bikes for a ride in the Bois de Vincennes
- Anticipation of the next surf/yoga or ski weekend organized by the employee benefits program
- Mastery of table football, rock climbing, Just Dance, or Boomerang Fu
- Raiding the internal sale to complete your collection of Ubisoft goodies and games (because you can never have enough)
About the Company
Ubisoft is a global leader in video games, with teams around the world creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diversity of perspectives drives progress for both players and teams. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!
The pioneering Ubisoft Paris studio, created in 1992, is behind the publisher's early successes. Today, it leads iconic franchises like Just Dance, Ghost Recon, and Mario + The Lapins Crétins. Ubisoft Paris has also built a solid reputation as a preferred partner in inter-studio collaborations such as Watch Dogs, Skull & Bones, Beyond Good & Evil 2, and Star Wars. Drawing on this experience, the studio continues to push the boundaries of creativity with highly promising, yet unannounced projects.
As an employer, Ubisoft offers equal employment opportunities to all, regardless of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft strives to develop an inclusive work environment that reflects the diversity of its gaming community in its teams.
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