Engineering Director
Primary stack
Nice to have's
Job description
About the Position
Honor Games® is a disciplined, long-running independent studio with a proven track record, including Tiberium Secrets, Charge!, and Vultures. We are now entering preproduction on multiple new titles, including our next flagship narrative project, Chronoport. As we scale, we are seeking an Engineering Director to lead our technical teams, define engineering standards, and ensure the studio’s codebase remains stable, scalable, and future-proof.
This role is essential to maintaining Honor Games’ disciplined, high-standards development culture.
Responsibilities
Technical Leadership
- Define and maintain engineering standards across all projects
- Establish coding guidelines, documentation expectations, and review processes
- Ensure codebases remain stable, modular, and maintainable
- Provide technical direction for new systems, tools, and features
Team Management
- Oversee all programmers across active projects
- Mentor engineers and support their growth
- Assign tasks, review code, and ensure consistent execution
- Maintain clarity between engineering, design, and production
Pipeline & Architecture
- Own the technical pipeline for Unity/Unreal (depending on project)
- Maintain shared libraries, tools, and core systems
- Identify technical risks early and propose solutions
- Ensure builds, integrations, and deployments run smoothly
Cross-Project Support
- Provide engineering support to multiple teams simultaneously
- Help unblock programmers and resolve complex technical issues
- Coordinate with Producers and Leads to maintain timelines
- Ensure technical alignment across the entire studio
Long-Term Technical Strategy
- Plan for scalability, maintainability, and future project needs
- Evaluate new tools, technologies, and workflows
- Support the studio’s transition into multi-project development
- Prepare engineering infrastructure for publisher conversations and growth
Requirements
- Strong experience as a Programmer, Technical Lead, or Engineering Manager
- Deep understanding of game development pipelines
- Experience with Unity, Unreal, or both
- Ability to architect systems and maintain large codebases
- Strong communication and documentation skills
- Experience working with remote teams
- Minimum 12 months working on a team
- Leadership maturity and technical discipline
Nice to Have
- Experience overseeing multiple engineering teams
- Familiarity with Jira, Git, CI/CD, and production tools
- Experience in volunteer or rev-share environments
- Ability to foresee technical risks and propose solutions
- Background in systems architecture or technical direction
Commitment
- 10–15 hours/week
- Must be responsive via smartphone
- Weekly leadership meeting: Wednesdays, 6 PM PST
- Tools: Google Drive, Jira, Slack, Zoom, Git
- Must log hours for revenue-share calculation
- This is a volunteer rev-share role - applicants must have stable income
What You Gain
- High-level technical leadership experience in a functioning, structured studio
- Direct collaboration with the Founder/CEO
- Influence over the technical direction of multiple projects
- A central role in shaping Honor Games’ engineering culture
- Professional networking and industry exposure
- A meaningful leadership position in a growing studio
If you want to help build the technical backbone of a multi-project studio - and lead the engineers who bring our worlds to life - we’d love to hear from you.
If you’re looking for a casual or low-responsibility role, this is not the right fit.
To Apply
Email: [email protected]
- Time Zone: PST
- Resume
- Why HG?
Location
USA jurisdictions preferred
Skills
- Core Skills: Unity, Unreal, Technical Leadership, Team Management, Pipeline & Architecture
- Secondary Skills: Jira, Git, CI/CD, Production Tools
About the Company
Honor Games® is a developer and publisher with a focus on creating award-winning games. Our portfolio includes Tiberium Secrets, Charge!, and Vultures, with Chronoport on the horizon.
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