Freelance Sound Designer (Project Based) - Fully Remote
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About the Position
Freelance Sound Designer (Project Based) - Fully Remote
SOFTGAMES is looking for a Freelance Sound Designer (Project Based) to create the music and sound effects for a new, unannounced free-to-play casual game. The game is a bright, relaxing island world where players combine items, help customers, and build a place of their own. It ships on Facebook Instant Games, the web, and mobile, so the audio has to sound great on phone speakers and stay light on download size.
Responsibilities
- Create a warm, upbeat, relaxing sound that players are happy to leave on
- Develop a soundtrack with main theme, seamless gameplay loops, and short stingers for various in-game moments
- Build a core sound effects library for UI, menus, item interactions, rewards, building, customer orders, and ambience
- Design feedback sounds that scale with progression
- Ensure variations for frequent sounds to maintain pleasantness over thousands of plays
- Deliver game-ready audio with clean loops, consistent loudness, clear naming, and suitable formats and compression for web and mobile
- Complete agreed revision rounds based on the brief, references, and in-game review
Requirements
- A portfolio of shipped games where you created both the music and the sound effects
- Experience with casual, mobile, or web games and a feel for the tactile feedback the genre depends on
- A strong ear for warm, light-hearted styles such as acoustic, playful orchestral, or relaxed tropical
- Proven delivery of game-ready audio: seamless loops, variations, consistent loudness, and mixes that hold up on small speakers
- Comfort working within file-size and memory budgets, including compressed web and mobile formats
- The ability to turn a written brief and reference tracks into finished audio within agreed revision rounds
- Clear written English and reliable async communication
Nice to Have
- Experience with merge, match-3, decoration, or other casual puzzle games
- Delivering audio for Unity, Unity WebGL, or HTML5 games
- Adaptive or layered music that responds to game state
- Short character vocalizations or non-verbal voice sounds
- Audio for live-ops content such as seasonal events
- Familiarity with Facebook Instant Games or browser audio constraints such as autoplay rules
The Engagement
- Freelance and project-based. You work independently, set your own schedule, and use your own equipment, software, and libraries.
- Fixed-fee quote per package. Any follow-up packages are commissioned and quoted separately, with no obligation on either side.
- A dedicated point of contact, clear briefs, references, and consolidated feedback.
- The chance to define the sound of a new game from its first playable builds.
Rights and Originality
- All work must be original, with no uncleared samples. Please disclose any use of AI tools.
- We acquire exclusive, unlimited, worldwide usage rights to all deliverables (full buyout). Music must be free of collecting-society claims.
- An NDA is required, as the game is unannounced.
About the Company
SOFTGAMES is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. Our hypersocial blockbuster game “Bubble Shooter Pro” became a global top-grossing game on Facebook and is played by millions of people around the world every day. We partner closely with Facebook, Samsung, and more to craft the next generation of instant games that billions of people can play together. SOFTGAMES is a remote first company and the home of 100 people from all over the world. We believe in proactive, independent teams with the freedom to take initiative, challenge the status quo, and with the mission to create fun and everlasting Instant Games.
At SOFTGAMES, we believe that different perspectives and backgrounds in our teams contribute to the quality of our work. We value diversity and therefore welcome all applications - regardless of gender, nationality, ethnic and social origin, religion/worldview, disability, age, as well as sexual orientation and identity.
Have we caught your interest? Then we look forward to your detailed application.
© SOFTGAMES Mobile Entertainment Services GmbH. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
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