Game Development Programmer (K10083)
Primary stack
Job description
About the Position
De Federale Politie bouwt aan een nationaal Expertisecentrum voor C UAS, XR & Robotica, ter ondersteuning van politie, Defensie, Douane en andere veiligheidsdiensten.
As a Game Development Programmer at XR Labs, you will play a crucial role in the development of XR simulators designed to train and prepare our personnel for a wide range of scenarios. Your expertise in Unity and strong programming skills in C# will be instrumental in creating high-quality, realistic, and effective XR training solutions for these critical organizations.
Responsibilities
- Unity Development: Develop, implement, and maintain XR simulator systems and mechanics using Unity and C#, ensuring they meet the specific training and simulation requirements of special forces and the police.
- Coding: Write clean, maintainable, and efficient C# code, and implement debugging and optimization techniques to enhance XR simulator performance for training and simulation.
- Collaboration: Collaborate closely with the end users, as well as artists, designers, and fellow programmers to create XR simulators that authentically simulate the situations and challenges they face.
- Game Mechanics: Implement core XR training features, interactive XR elements, and XR scenarios that accurately reflect real-world scenarios encountered by special forces and the police.
- Performance Optimization: Identify and resolve issues to ensure smooth and efficient XR training operation across different XR platforms.
- Prototyping: Rapidly prototype and iterate on XR training and simulation features and scenarios to refine the training experience.
- Documentation: Maintain clear and up-to-date documentation of XR code, systems, and processes to facilitate knowledge sharing within the team and with our partners.
- Adaptation: Stay current with industry trends and emerging XR technologies and apply new techniques and tools to improve XR training and simulation development.
Requirements
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Knowledge and Experience (Required)
- Bachelor’s degree in computer science, Game Development, or a related field
- OR
- Multiple years of proven experience in the industry: candidates without a bachelor’s degree must have several years of demonstrated experience in the industry. A comprehensive portfolio showcasing your work is required.
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Skills
- Strong proficiency in C# programming and experience with Unity game development in XR (VR, AR, MR).
- Demonstrated experience in the development of games and/or XR simulators for training and simulation, showcased through a portfolio.
- A solid understanding of game design principles and a passion for creating authentic XR training experiences for special forces and the police.
- Knowledge of XR technologies, physics, mathematics, and algorithms as applied to XR simulator development.
- Excellent problem-solving skills and the ability to work in a fast-paced, collaborative environment.
- Proficiency in Dutch, French, and/or English.
- Strong communication skills and the ability to work well with special forces and police partners and in cross-functional teams.
- Having worked with 3D-scans and the optimization of it, is a plus.
We Offer
- Competitive salary
- Opportunity to work in a multidisciplinary team with Defensie, Douane, Brussels Gewest, and academic partners
- Professional development opportunities
About the Company
The Federal Police is building a national Expertise Center for C UAS, XR & Robotics, to support the police, Defense, Customs, and other security services.
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