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Junior R&D Engineer (GEN AI/ML)

Ubisoft·Salary not specified

Primary stack

PythonRAGShell Scripting

Nice to have's

C++C#CI/CDJenkinsTeamCity

Job description

Description language:

About the Position

Junior R&D Engineer (GEN AI/ML)

Join Ubisoft as a Junior R&D Engineer focusing on AI/ML to enhance game testing and quality control workflows.

Responsibilities

  • Develop and integrate automation tools, frameworks, and prototypes into existing testing systems.
  • Build applied automation solutions across use cases including automation tests, engine-level utilities, and early AI/ML-driven tools.
  • Debug, troubleshoot, and refine R&D solutions, stabilizing functionality and increasing usability for QC teams.
  • Deliver iterative development outputs by incorporating feedback and aligning solutions with product and FQC requirements.
  • Document technical findings and learnings to strengthen knowledge continuity, reuse, and long-term maintainability.

Impact

  • Evaluate new technical approaches, tools, and frameworks that enhance QA/QC automation.
  • Propose improvements to existing automation systems, integrations, and workflows based on hands-on development and debugging experience.
  • Build functional components from exploratory prototypes, validating feasibility in real testing environments.
  • Analyze moderately complex, multi-dimensional problems, balancing technical feasibility, integration constraints, and QC usability under senior guidance.

Requirements

Core Competencies

  • Rapid learning agility and motivation to master new concepts
  • Analytical problem-solving with creative and structured approaches
  • Collaborative communication across cross-functional teams
  • Adaptability to evolving priorities and iterative workflows

Technical Competencies

  • Foundational proficiency in Python for scripting and automation
  • Working understanding of AI/ML concepts and Gen-AI/RAG fundamentals
  • Knowledge of software development and testing lifecycles
  • Familiarity with debugging and troubleshooting techniques
  • Exposure to version control systems (e.g., Git)

Behavioral Competencies

  • Intellectual curiosity and drive to explore emerging technologies
  • Proactive teamwork and willingness to collaborate across disciplines

Nice to Have

  • Exposure to C++ or C# programming
  • Familiarity with CI/CD tools (e.g., Jenkins, TeamCity)

Qualifications

  • B.E/BTech/MTech/MS in Computer Science or equivalent

About the Company

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

We Offer

  • Full-time position with a Permanent contract
  • Office-based work flexibility

Location: Kyiv, Ukraine

Work Location Type: On-site

© Ubisoft. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

Київ, Одеса

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