Job Description, Responsibilities & Requirements
About the Position
We are seeking a Lead Environment Artist to join our team at Streamline Studios, responsible for managing and coordinating projects while mentoring teams of artists.
Responsibilities
- Work with the Senior Lead/Art Director and external clients to establish and maintain the visual look of production.
- Interact with clients/partners to establish short- and long-term artistic goals, objectives, and operating procedures for a project.
- Advise Project Managers in developing and implementing schedules, and oversee the assigning and tracking of art assets.
- Communicate regularly with artists and Project Managers - and clients where required - on project milestones and initiatives, obtaining guidance and approval when needed, and staying aware of client expectations for upcoming content drops or rejected assets.
- Prepare and plan content submission packages for clients, ensuring content is complete, organized, quality-checked, and ready for client review on time.
- Create and maintain briefs and documentation for asset creation and training.
- Diagnose client/partner technology and processes, and train artists in using them where required.
- Monitor and evaluate production efficiency, adjusting tools and art production pipelines and developing strategies to maximize performance.
- Identify and recommend areas of artistic growth for each artist to the Senior Lead/Art Director.
- Support HR-related processes such as monitoring team well-being, identifying potential risks, and assisting with recruitment initiatives.
- Work with the core management team to establish and maintain team vision, mission, and values, including periodic reviews to keep these aligned with overall company goals.
Requirements
- Expert in at least three of the following areas of artistic production, using industry-standard tools such as 3ds Max/Maya/Blender, Substance Painter and Designer/Quixel Mixer, and ZBrush:
- Environmental modelling and planning
- Vehicle modelling
- Texturing
- Environment level design/placement
- Organic sculpting
- Proficient with major game engines such as Unreal Engine 4 and Unity.
- Exceptional understanding of form, shape, structure, and silhouette in modeling, with strong knowledge of technical game art theory.
- Strong artistic ability to visualize entire levels and detail with minimal concept art and direction.
- Strong technical ability to manage assets within memory, design, and frame rate limitations.
- Keen eye for light, shade, color, and detail in creating texture maps across material types, with a full understanding of modern PBR texture workflow.
- Strong knowledge of modular planning for large assets/environments, including planning and creating modular pieces for level variation, terrain, and placement.
- Self-motivated, requiring minimal direction, with the ability to carry a level's vision through to completion while respecting gameplay and design needs.
We Offer
- Opportunity to work remotely.
- Be part of a global leader in game development.
- Contribute to AAA-quality games and technical services.
About the Company
Streamline Studios, a division of Streamline Media Group, is a global leader in game development, delivering AAA-quality games and technical services for over two decades. Specializing in co-development, full-game development, and game engineering, Streamline Studios has contributed to some of the industry’s most iconic titles, including Street Fighter V, Final Fantasy XV, Marvel vs. Capcom: Infinite, Killer Instinct, and Mortal Kombat. Whether creating original IPs or collaborating with publishers and developers, Streamline Studios is dedicated to pushing the boundaries of game development.
Explore more at www.streamline-studios.com.