
Lead Level Designer
Primary stack
Nice to have's
Job description
About the Position
Lead Level Designer
Jakarta
Who are we?
Tripledot Studios is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organization, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Tripledot Games
About Tripledot Games:
Tripledot Games is a leading developer and publisher of casual and puzzle games, with a strong presence in London, Warsaw, and Barcelona. The studio is responsible for multiple top 10 titles, including Woodoku, Woodoku Blast, Solitaire, and TripleTile. Our best-in-class data-driven approach spans the entire lifecycle from publishing to machine learning puzzle levels, helping us make fast, smart decisions at every stage of development.
We are also one of the largest IAA operators worldwide. Tripledot Games is a diverse and collaborative studio, home to people from over 36 nationalities. We take pride in our craftsmanship, strong focus on outcomes, and continuous improvement, building high-quality, scalable games that players around the world love.
Responsibilities
- Own the vision and quality of level design across one or more casual titles.
- Lead, mentor, and support a team of level designers-guiding their creative work and helping them grow.
- Drive the full level design process from concept to final polish, ensuring levels are engaging, balanced, and in line with business and design goals.
- Set standards, best practices, and pipelines for level creation, playtesting, and iteration.
- Partner closely with art, product, and development teams to define feature requirements, tools, and production needs.
- Analyze game data and feedback to identify trends, opportunities, and pain points-using this insight to inform decisions.
- Promote rapid prototyping, playtesting, and feedback-driven iteration while contributing ideas and improvements to new and existing projects.
- Collaborate with tech artists and engineers to improve and expand level design tools.
Requirements
- 5+ years of experience in game design, with at least 1 year in a lead or senior role.
- Experience designing levels for games.
- A deep understanding of player psychology, pacing, challenge, and reward systems.
- Solid experience working with Unity and basic knowledge of Excel or other balancing tools.
- Experience in prototyping with AI tools, such as Claude, Gemini, and Codex.
- Excellent communication, organizational, and collaboration skills.
- Experience mentoring or managing other designers is a strong plus.
- Fluent in English (spoken and written).
We Offer
- Hybrid Working
- 20 days of remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
- Regular company events and rewards: Join in regular events and rewards that celebrate cultural events, our achievements, and our team spirit.
- Breakfast & Lunch: Relish daily breakfast and lunch provided in the office to keep you fueled and focused.
- BPJS HEALTH: Elevate your well-being and peace of mind, ensuring robust health security with seamless enrolment in BPJS Health.
- BPJS SOCIAL: Secure your employment rights with BPJS Social.
- Festivity Allowance: Celebrate festive occasions with an additional festive allowance.
- Private Health Insurance: Stay covered with comprehensive health insurance for you and your loved ones.
- Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
- Family Forming Support: Receive vital support on your family forming/fertility journey with our support program [subject to policy]
- English Classes: Enhance your English skills with our provided English classes
Apply for this job
Interested in building your career at Tripledot Studios? Get future opportunities sent straight to your email.
© Belka Games. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
Ми — Belka Games, компанія-розробник мобільних ігор з HQ в Лімасолі. Ми входимо до топ-20 grossing company in EU за версієюdata.ai, і все це завдяки команді крутих професіоналів. А тепер декілька фактів:— ми випустили на міжнародний ринок три проекти: Clockmaker, Solitaire Cruise і Bermuda Adventures. Ще кілька — у розробці;— у наші ігри грають понад 100 мільйонів людей;— у 2019 році нашим стратегічним партнером став AppLovin — одна з найбільших компаній світу, яка займається розробкою рішень для мобільних додатків.Ми прийшли в індустрію, тому що любимо робити ігри, і збираємо навколо себе таких самих захоплених людей. А щоб робота була в радість, ми створюємо комфортну атмосферу в команді.Наші продукти можна переглянути на сайті в цьому розділі:belka-games.com/gamesА також наші відкриті вакансії можна подивитися на сайті в цьому розділі:belka-games.com/vacanciesМи у соц. мережах:www.facebook.com/belkagamesofficial