
Lead Level Designer - BGE2 - (H/F/NB)
Job description
Lead Level Designer - BGE2 - (H/F/NB)
- Contract: Permanent
- Work flexibility: Office-based
About the Position
Beyond Good & Evil 2 is an open-world action-adventure game set in a captivating space opera universe. As the direct prequel to the 2003 classic, BGE2 aims to deliver an uninterrupted and organic exploration and space piracy experience on a solar system scale, featuring exotic locations, colorful characters, and numerous mysteries to uncover, either solo or with friends. If you're seeking a unique adventure, join our team to help create System 3!
Responsibilities
-
Vision & Coherence
- Define and communicate the level design vision with the World, Game, Narrative, and Art directions.
- Ensure the coherence of locations from concept to final implementation.
- Build a clear and understandable design language for players.
-
Design & Player Experience
- Ensure the creation of readable, intuitive, and engaging gameplay situations.
- Simplify gameplay, challenge complexity when necessary, and refocus the experience on fun.
-
Iteration & Continuous Improvement
- Centralize playtesting in the process.
- Analyze player behaviors.
- Evolve designs through iteration.
-
Team Management
- Lead a team of 6-7 Level Designers.
- Mentor less experienced profiles by sharing best practices.
- Empower senior members on key topics.
- Create a clear framework without imposing: explain, convince, align.
-
Organization & Documentation
- Anticipate risks, workload, and dependencies.
- Facilitate exchanges with gameplay, art, and tech teams.
- Define, document, and implement simple and effective processes.
- Document best practices and worldbuilding guidelines.
Requirements
What we are looking for:
- Experience working on AAA games and shipping multiple games is mandatory.
- Knowledge of Open World is a plus.
You are comfortable with:
- Taking a step back to understand a system.
- Simplifying complex experiences.
- Putting yourself in the player's shoes.
Key Skills for this Role
Level Design
- Excellent mastery of 3D level design.
- Strong UX sensitivity applied to level design.
Method & Production
- Experience in iterative design (prototype → test → improvement).
- Ability to anticipate problems and dependencies.
- Good understanding of 3D engines and pipelines.
Communication & Leadership
- Ability to argue choices.
- Challenge requests without blocking.
- Find the right balance between quality, time, and constraints.
- Communicate regularly.
Structuration
- Comfortable with documentation.
- Implement clear processes.
- Provide visibility to the team.
What will make you successful
- You think first about the player.
- You resolve design issues through simplification without harming the experience.
- You observe, test, and adjust.
- You help others progress without imposing.
- You know how to navigate between different teams.
The Plus for You:
- Work on an ambitious open-world project.
- A close-knit, supportive team with real mutual aid.
- Great creative freedom in gameplay situations.
- An ideal environment to grow a team and structure a project.
Upon Joining:
- You will quickly discover the project and its challenges.
- You will participate in playtests from the first weeks.
- You will gradually take the lead on key topics.
- You will be supported to understand the teams and their constraints.
Recruitment Process
- Application Review: Our team will carefully review your application.
- Discovery (1h): An exchange with a recruitment team member to get to know you better and verify the alignment of your background with our expectations.
- Project Interview (1h): A discussion with the Hiring Manager, more technically oriented, to get into the details and speak the same language.
- Lead Assessment (1h): If you pass all previous stages, you will meet our Talent Development Manager to discuss team management.
A practical case may be requested as part of our recruitment process.
About the Company
Ubisoft is a global leader in video games, with teams around the world creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diversity of perspectives drives progress for both players and teams. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!
Additional Information
Other Info:
- Location: Montpellier (on-site)
- Start Date: You can join the team as soon as possible
Joining Ubisoft Montpellier means having access from day one to:
- Reimbursement of your transportation ticket at 50% or a kilometer allowance if you use a bike as your mode of transport;
- Our game library where you can borrow the latest Ubisoft games, those from competitors, and consoles;
- Our Employee Benefits Committee and its preferential rates on a wide range of shows, cinemas, concerts, sports halls, amusement parks, and many other great deals.
As an employer, Ubisoft offers equal employment opportunities to all without distinction of gender, ethnicity, religion, sexual orientation, social status, disability, and age. Ubisoft strives to develop an inclusive work environment that reflects the diversity of its player community in its teams.
Ubisoft actively works to reduce its carbon footprint and mobilize its communities as part of its Play Green commitment.
All information will be treated confidentially in accordance with the Employment Equity Act.
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