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Lead Programmer (Unity or Unreal Engine)

Team Njinga·Salary not specified

Primary stack

C#

Job description

About the Position

Lead Programmer (Unity or Unreal Engine)

Honor Games® is an independent studio with a proven track record of delivering high-quality projects, including Command & Conquer 3: Tiberium Wars – Tiberium Secrets (Award-winning mod), Charge! – Multiplayer FPS game, and Vultures – Factory Tycoon game. We are currently seeking a Lead Programmer to join our team for the development of Chronoport, a 2.5D narrative episodic adventure set inside the diner of a time-travel airport.

About Honor Games

Honor Games® is a team of passionate developers building toward long-term careers in games and entertainment. Our organizational structure, discipline, and consistency set us apart from typical indie teams. Learn more: Honorgames.co.

Project Overview - Chronoport

Chronoport is a three-installment narrative series that blends emotional storytelling with stylized presentation. The game requires a stable, scalable, and thoughtfully architected Unity foundation. We are currently in early preproduction of installment one.

Responsibilities

  • Build and maintain core Unity systems for Chronoport (2.5D framework, scene flow, interaction systems, narrative triggers)
  • Translate high-level creative direction into stable technical architecture
  • Collaborate respectfully with designers, writers, and artists to integrate gameplay and narrative features
  • Establish coding standards, documentation practices, and version-control discipline
  • Develop tools and pipelines that support writers, artists, and future episodes
  • Optimize performance across devices and ensure smooth player experience
  • Conduct code reviews and provide mentorship to junior programmers
  • Work with leadership to plan technical milestones and long-term scalability for the series

Requirements

  • Excellent English communication (written & verbal)
  • Minimum 6 months experience working on a team
  • Strong Unity/C# proficiency with demonstrable projects
  • Understanding of the game development pipeline and cross-department workflows
  • High initiative, grit, and attention to detail
  • Contract literacy
  • Respectful, reliable, and team-oriented
  • Ability to architect clean, modular, and maintainable systems

Bonus Qualifications

  • Completed a full game development cycle (preproduction → ship)
  • Experience with narrative-driven or episodic games
  • Experience building tools for writers or designers
  • Familiarity with 2.5D camera systems, shaders, or stylized rendering
  • Experience with Unity’s new input system, timeline, or DOTS

Time Commitment

  • 10–15 hours/week
  • Must be responsive via smartphone or device
  • Weekly meeting: Wednesdays at 6 PM PST
  • Must log and report hours for revenue-share calculation

Benefits

  • Hands-on leadership experience in a structured studio environment
  • Direct mentorship from the Executive Producer/CEO
  • High-quality portfolio material demonstrating technical leadership
  • Professional networking with developers and industry peers
  • Opportunities for long-term studio involvement
  • All projects are showcased at GDC and to publishers respectively

Interested in Joining Us?

If you're looking for a serious, structured, and meaningful volunteer leadership role - and you have stable income - we’d love to hear from you.

[VOLUNTEER REVENUE SHARE – DO NOT APPLY WITHOUT A STABLE INCOME]

To Apply

Email: [email protected]

  • Resume
  • Time zone
  • An AI-generated cover letter on why Honor Games and why Chronoport

Location

US time zones only

Skills

  • Unity
  • C#
  • Game development
  • Narrative-driven games
  • 2.5D camera systems
  • Shaders
  • Stylized rendering
  • Unity’s new input system
  • Timeline
  • DOTS

Employment Type

Remote

Experience Level

Senior

Experience Years

3-5

© Team Njinga. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

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