
Lead Unity SDK Engineer
Primary stack
Nice to have's
Job description
Lead Unity SDK Engineer
,, United States | Marketing and Advertising | Full-time
About the Position
LoopMe is an AI company solving one of advertising’s hardest problems: making brand advertising actually measurable - and making it perform. Our platform runs patented machine learning models across billions of consumer signals in real time, optimising campaigns toward outcomes like purchase intent, brand lift, and foot traffic rather than proxy metrics like clicks. The result is 2–5x better performance than industry benchmarks, at scale.
We operate a high-load programmatic infrastructure - processing millions of ad requests per second with sub-200ms response times globally. This isn’t a layer on top of someone else’s stack; it’s built from the ground up, in-house, by the team you’d be joining. Founded in 2012 and headquartered in London, we now have 400+ people across 19 cities and have sustained 40% revenue CAGR since 2018. The engineering problems here are real, the ownership is genuine, and the scale is significant.
Responsibilities
- Own and operate the entire Unity product surface, with full architectural autonomy and per-platform customisation.
- Build and manage open source publishing for LoopMe’s Unity packages, applying licensing best practices.
- Establish and run CI/CD pipelines for the Unity product surface.
- Drive parity between native iOS and Android platforms through proactive cross-team collaboration.
- Build generic, reusable tooling that Unity packages across the SDK portfolio can share.
- Develop and maintain LoopMe’s Unity validator app.
- Manage Unity license administration across the SDK organisation.
- Partner with QE on cross-platform testing and support integration partners with clear SDK documentation.
Requirements
- Experience across cross-platform mobile and SDK development - iOS, Android, and Unity - including dependency resolution and wrapping native code and binaries inside Unity.
- Strong architectural background in modular Unity SDK design: dependency injection, bridging native iOS/Android SDKs into Unity through C/C++, and building Unity Editor tooling.
- Proficiency in C#, Kotlin, Swift, and Objective-C++.
- A track record publishing and maintaining open source software, with working knowledge of licensing and distribution through NPM, NuGet, and Unity Package Manager.
- Working knowledge of privacy and consent frameworks used in ad tech - GDPR, CCPA, TCF, GPP, COPPA, CMPs, and App Tracking Transparency.
Nice to Have
- Familiarity with ad tech industry practices and client-server architecture patterns.
- Experience with CI/CD and build tooling such as GitHub Actions, Fastlane, Gradle, or Bazel.
- Comfort using agentic coding assistants, such as Claude Code, as part of a development workflow.
- Experience with mobile test automation tools such as Maestro, BrowserStack, or TestRail.
We Offer
- Remote working
- Self-managed vacation (no maximum)
- 1 month work-from-anywhere
- Healthcare
- 401k
- Summer Fridays
- LoopMe Gives Back
- Learning & development support
About the Company
LoopMe is the global leader in brand performance, redefining brand advertising for the digital world and bringing brands into apps. LoopMe is proud to be carbon neutral, helping to create a more sustainable digital advertising ecosystem.
To apply
LoopMe does not accept speculative agency submissions. To apply, please use the button below.
To all recruitment agencies: LoopMe does not accept agency resumes. Please do not forward resumes to our jobs career page, LoopMe employees or any other company location. LoopMe is not responsible for any fees related to unsolicited resumes.
© LoopMe. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
LoopMe was founded with the mission of closing the loop on brand advertising.Our full-stack tech platform harnesses mobile data, using a powerful combination of attribution, Artificial Intelligence and analytics to deliver outstanding campaign performance against brand outcomes — consideration, purchase intent, foot traffic and offline sales.The company was founded by experienced mobile advertising executives Stephen Upstone (CEO) and Marco Van de Bergh (CTO) in 2012. LoopMe has global offices in London, New York, Dnipro, Chicago, LA, Atlanta, Boston, Dallas, Detroit, San Francisco, Singapore, Beijing, Dubai and Johannesburg.
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