Level Designer
Nice to have's
Job description
About the Position
We’re looking for talented, passionate people to become part of our small team, to help build and shape our ambitious action game (for consoles and PC).
Your Role
If you’re an incredibly capable level designer with ample spatial reasoning skills, a strong sense of storytelling and pacing, please reach out to us!
Responsibilities
- Create compelling and challenging spatial layouts for various traversal options.
- Work closely with the project lead to help compose a structure for unique zones.
- Help to concept the gameplay feel and design standards for levels, hazards, and puzzles.
- Create intense enemy encounters scenarios and other scripted sequences to bolster and bring to life our game world.
- Work with our artists and designers to craft the flow of narrative and gameplay needs.
Requirements
- Basic Unity Engine skills.
- At least 2 years of experience with a portfolio to showcase specific successful designs.
- Skilled with challenging action games.
- Exceptional attention to detail.
- Strong communication and collaborative skills during each part of the process.
- Capable of working independently, keeping on-task and motivated.
- Excited to work with an indie team and participate in major decisions.
Note: This role does not imply any art or programming skills. Also, no game economy systems – just pure gameplay.
We Offer
- Opportunity to work in a creative and dynamic indie team.
- Full-time, in-house position based in our studio in Cluj-Napoca, Romania.
- Potential for remote work with excellent communication.
About the Company
Join our passionate team and contribute to the development of an exciting action game. We value creativity, collaboration, and innovation.
To Apply
Please fill in this form Apply Here and include specific skills you would bring to a new project, as well as any links to current and/or past projects.
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