
Lighting Artist (Unreal Engine)
Job description
About the Position
We are seeking a talented Lighting Artist proficient in Unreal Engine to enhance our visual effects. Join our remote team and contribute to stunning visuals.
Responsibilities
- Create and implement lighting effects in Unreal Engine
- Collaborate with the art and design team to achieve visual goals
- Optimize lighting for performance and quality
Requirements
- Proficiency in Unreal Engine
- Strong understanding of lighting principles
Nice to Have
- Experience with other game engines
- Knowledge of HDR lighting techniques
We Offer
- Fully remote work environment
- Opportunity to work on cutting-edge projects
About the Company
[Company description if present]
© Pingle Game Studio. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
Pingle Studio is a global game development partner. We help game creators and publishers from all over the world to bring their games to life, earn more revenue, and prevent crunch.We offer our expertise in porting, full-cycle game development, co-development, art & animation services, and game testing.Since our start in 2007, we established a strong partnership with Epic Games, Square Enix, Qualcomm, Revolution Software, Egosoft, and many other industry leaders.If game development is your passion, see our openings, and let’s bring many more great games to life!
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