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Material Artist

Pingle Game Studio·Salary not specified

Primary stack

Material UI

Job description

About the Position

Material Artist

We are looking for a talented Material Artist to join our remote team and create stunning visual effects.

Responsibilities

  • Develop and implement materials for 3D and 2D assets
  • Collaborate with the art and design team to ensure visual consistency
  • Optimize materials for performance and quality

Requirements

  • Proficiency in Material Artist
  • Experience as a 3D Artist or 2D Artist

Nice to Have

  • Experience with game engines (Unity, Unreal Engine)
  • Knowledge of shader programming

We Offer

  • Fully remote work environment
  • Flexible working hours
  • Opportunity to work on innovative projects

About the Company

[Company description if present]

© Pingle Game Studio. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

Pingle Studio is a global game development partner. We help game creators and publishers from all over the world to bring their games to life, earn more revenue, and prevent crunch.We offer our expertise in porting, full-cycle game development, co-development, art & animation services, and game testing.Since our start in 2007, we established a strong partnership with Epic Games, Square Enix, Qualcomm, Revolution Software, Egosoft, and many other industry leaders.If game development is your passion, see our openings, and let’s bring many more great games to life!

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