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Sales/Business Developer (remote)

Arrible·Salary not specified

Primary stack

CRMSalesB2B Sales

Nice to have's

LinkedInMarketingB2B

Job description

Description language:

About the Position

Join Arrible, a remote game development company, as a Sales/Business Developer to explore new business opportunities and grow your career.

Company Description

Arrible develops games from the scratch, including in-house game design, architecture, and art. Each team member has the opportunity to participate in the creative process! The company's portfolio includes dozens of successfully completed projects from mobile hypercasuals to PC games with custom physics. Arrible Team creates games remotely!

Responsibilities

  • New projects development from scratch;
  • Support for existing products;
  • Implementation of game mechanics;
  • Error correction;
  • Code review;
  • Participation in planning, checking estimates for tasks;
  • Mentoring the development team (we have 90% of the middle team);
  • Designing Architecture for new projects.

Requirements

  • Familiarizing potential clients with company services;
  • Client qualification;
  • Update and maintain the company database of qualified leads and manage lead tracking;
  • Maintain CRM (preferably ClickUp);
  • Clarifying details about project needs with the client;
  • Daily or weekly reports about work results;
  • Look for new business development opportunities;
  • Be focused on new technologies trends and insights;
  • Proactively collaborate with the team of sales.

Specialized Knowledge

  • English (both spoken and written) - at least Upper-Intermediate level;
  • Experience in generating high-quality leads;
  • Knowledge in managing a lead database using CRM or ERP system;
  • Experience using document management tools like Google Sheets and Google Docs;
  • Strong written and communication skills;
  • Experience in Outbound Sales;
  • Keen eye on details;
  • Experience with B2B sales.

Nice to Have

  • Experience with Upwork;
  • LinkedIn and automation tools;
  • Experience in cold email marketing is a plus;
  • Work experience in the Gamedev production;
  • Work with B2B related to game production services.

We Offer

  • Competitive financial rewards;
  • We work exclusively remotely;
  • English lessons;
  • Once a quarter - corporate events in Kiev or Odessa;
  • Another bonus - we do not have time tracking and other micromanagement typical of galleys. All on trust;
  • Every month you have +2 days off. Thus, 24 vacation days are accumulated per year. Spend them whenever you want;
  • Interesting and varied projects: after all, we are an outsourcing company, and we are also a developer and publisher of our own games;
  • Friendly team: we love each other, because thanks to the remote location, there is no chance to get each other, like in the office))))

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© Arrible. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

We are Arrible — an international award-winning outsourcing gamedev studio, operating worldwide. We create games of any type, any genre and any complexity.ARRIBLE MISSIONTurn ideas into video games, that bring income to business and joy to people.ARRIBLE VISIODevelop AAA-class video games by a large team of professionals according to the market needs.ARRIBLE VALUESComfortable working conditionsWork-life balance is what the Arrible team is striving for. Remote work, lack of system overtime, friendly communication in the team are the basic values of Arrible.Quality of workWe are a company that sees healthy perfectionism in everything. We put energy into every detail of the game we make and we translate this philosophy into every employee of the company.DevelopmentArrible is committed to making the best games on the market and this requires the best specialists. But no one is born the best specialist and the average level of qualification and quality requirements in the industry is constantly growing.

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