
Senior Character Rigger
Primary stack
Job description
About the Position
We are looking for a skilled Character Rigger to join our team and support the development of high-quality characters for our project. You will be responsible for creating production-ready rigs for stylized and realistic characters.
Responsibilities
- Create and maintain production-ready rigs for animators (biped, quadruped, stylized, and realistic characters)
- Set up skin weighting and correct deformations using Driven Keys, Node Editor, and PoseWrangler
- Work extensively with Node Editor and write scripts to support rigging workflows
- Optimize rigs for animation performance and real-time engine requirements
Requirements
- Proficient in Autodesk Maya
- Experience in character rigging (biped, quadruped, stylized, and realistic characters)
- Strong understanding of anatomy, movement principles, and deformation systems
- Basic or solid knowledge of Python / MEL for rigging automation
- Understanding of animation pipelines and rig integration into Unreal Engine
- Experience with facial rigging
- Experience working with Unreal Engine and integrating rigs into the engine
- Knowledge of exporting and preparing rigs for games or rendering
- Portfolio / demo reel required
- Experience working with Driven Keys, Node Editor, and PoseWrangler to create muscle tension setups and secondary motion systems
Nice to Have
- Experience with Advanced Skeleton, HumanIK, mGear, and MotionBuilder
- Experience with motion capture workflows and retargeting
- Experience setting up and validating rigs directly inside Unreal Engine
We Offer
- Full-time remote position
- Opportunity to work on high-quality character rigs for a dynamic project
About the Company
[Company description if present]
© Pingle Game Studio. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
Pingle Studio is a global game development partner. We help game creators and publishers from all over the world to bring their games to life, earn more revenue, and prevent crunch.We offer our expertise in porting, full-cycle game development, co-development, art & animation services, and game testing.Since our start in 2007, we established a strong partnership with Epic Games, Square Enix, Qualcomm, Revolution Software, Egosoft, and many other industry leaders.If game development is your passion, see our openings, and let’s bring many more great games to life!
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