Senior GPU Compiler Software Development Engineer

On-siteSalary not specified
Mexico

Job Description, Responsibilities & Requirements

About the Position

We are seeking a Senior GPU Compiler Software Development Engineer to work on GPU support for OpenAI/Triton in Mexico City, Mexico. This role involves developing, supporting, and optimizing the OpenAI/Triton project for GPUs, collaborating with the open-source community, and deploying performance improvements for neural networks implemented with Triton on GPUs using ROCm.

Responsibilities

  • Development of new features and optimization of the OpenAI/Triton project for GPUs.
  • Communication with other developers, customers, and project managers.
  • Implementation, documentation, and verification of the project through unit/component/functional tests.

Requirements

Must Have

  • Strong C/C++ programming skills.
  • Experience with compiler internals (llvm, gcc, or any other).
  • Basic Python programming skills.
  • Experience in performance analysis.

Nice to Have

  • Basic understanding of ML technologies.
  • Experience with GPGPU computing (HIP, CUDA, OpenCL, etc.).
  • Experience with PyTorch.
  • Experience with LLVM and MLIR compiler infrastructure, analysis, or optimizations implementation.
  • Knowledge of ROCm infrastructure.
  • Experience in CMake, make/ninja build systems.
  • GEMM performance fundamentals.
  • Experience with Docker.

Languages

  • English: B2 Upper Intermediate

Seniority

  • Senior

About the Company

[Company description if present]

Job Details

Company name:
Luxoft
Location:
Mexico
Work Mode:
On-site
Posted on TheJob:
Jun 13, 2026
Last checked:
Jul 4, 2026
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