Senior Level Designer

HybridSalary not specified
Czechia · Poland · Romania

Job Description, Responsibilities & Requirements

About the Position

Join Room 8 Group as a Senior Level Designer to create immersive XR vehicle driving simulators on Unreal Engine 5.

Responsibilities

  • Own the layout of large-scale terrain and the training zones within it, from open, high-traction expanses to soft sand, rocky obstacle fields, dense foliage, urban streets, and coastline.
  • Design the spaces, routes, and surface behavior that make each driving exercise meaningful and repeatable.
  • Translate driving and training objectives into well-structured, performant, navigable spaces, balancing fidelity and immersion against a strict frame-rate budget.
  • Collaborate across disciplines to deliver a turnkey product under a defined timeline.

Requirements

  • 5+ years of experience in Level Design, with a strong focus on open-world or large-scale environments for PC titles.
  • Solid command of Unreal Engine 5, including World Partition, level streaming, and the landscape and terrain tools.
  • Proven experience with open-world terrain layout and partitioning large spaces into distinct, purpose-built zones.
  • Experience designing varied environment types and biomes, such as open high-traction surfaces, soft sand, rocky/obstacle terrain, foliage-heavy areas, urban streets, and coastline.
  • Strong route and mission-flow design, structuring how users move through and progress across a space.
  • Experience setting up terrain surface systems, assigning physics materials per zone so handling differs by surface.
  • A working grasp of driving-space metrics (lane thresholds, incline grades, and confined-area manoeuvring) and how layout affects vehicle behaviour.
  • Experience placing navigation and waypoint markers for in-world guidance and routing.
  • Experience laying out AI spline paths and traffic routes.
  • Experience designing spawn points and randomised placement for replayable scenarios.
  • Experience building functional, believable environments such as facility compounds, settlements, and controlled access points.
  • Strong VR/performance awareness, covering HLOD, LOD budgets, and draw-distance management to hold a stable frame rate.
  • Experience with lighting setup, including baked static lighting, dynamic vehicle shadows, and day/night presets.
  • Experience placing collision and reset/boundary walls to keep users within playable space.

We Offer

  • Opportunity to work on a high-fidelity XR vehicle driving simulator on Unreal Engine 5.
  • Collaborate with a team of around 1,100 creatives based in Europe, North America, and South America.
  • Full-time position with hybrid work options.

About the Company

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games. Our Game Development team provides comprehensive co-development and full-cycle development solutions across all platforms. We’ve helped make some of the biggest games of the past decade, like Call of Duty: Modern Warfare II and III, and we work with dozens of the world’s biggest publishers and developers.

Locations: Czech Republic, Poland, Romania

Languages: English

Team: Design

Job Details

Company name:
Dragons Lake
Location:
Czechia · Poland · Romania
Employment Type:
Full-time
Work Mode:
Hybrid
Posted on TheJob:
Jul 2, 2026
Last checked:
Jul 2, 2026
Apply Now
© 2026 TheJob, Inc. All rights reserved.