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Senior Level Designer

Gameloft·Salary not specified

Job description

About the Position

Join us at a pivotal moment: the kickoff of pre-production on an ambitious new level-based AA PC/Console project. Your mission will be to help design and lay the foundations of the game's progression structure - from the macro vision (level arcs, difficulty curve) down to the detail of each playable space - to ensure a readable, engaging, and replayable experience as the team and content scale up.

Responsibilities

  • Progression vision: Design and prototype the game's overall progression structure: order of mechanic introduction, level arcs, general pacing.
  • Difficulty design: Build coherent difficulty curves and continuously adjust them based on playtest feedback.
  • Prototyping & blockout: Produce blockouts and rapidly iterate on key levels starting in pre-production, to set the game's standards.
  • Cross-discipline collaboration: Work in close partnership with game design to ensure each mechanic lands at the right moment, and align expectations with creative direction.
  • Playtest culture: Set up playtest tools and processes to objectively evaluate pacing and challenge, and document design sheets (objectives, mechanics, intentions, success metrics).
  • Standards & tooling: Define level design guidelines to onboard the rest of the team as it grows, and contribute to pipeline decisions under Unreal Engine.

Requirements

  • You can defend the design logic behind a difficulty curve or progression system you've built.
  • You blockout and iterate fast, treating first versions as disposable.
  • You're autonomous in Unreal Engine - you prototype without depending on others.
  • You extract the two or three things that matter from a messy playtest, not everything.
  • You write documentation others can build from without you in the room.
  • You seamlessly apply Rational Game Design principles to all your work.

Nice to Have

  • Experience with other game design tools and methodologies.

We Offer

  • A fun and flexible work atmosphere with an iconic game studio.
  • Clear creative direction and collaborative feedback.
  • Fair compensation and a respectful, professional work relationship.

About the Company

This job is with a renowned game studio known for its innovative and engaging games.

Application

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Leader in the development and publishing of games, Gameloft®has established itself as a pioneer in the industry, creating innovative gaming experiences for over 20 years. Gameloft creates games for all digital platforms, from mobile to cross-platform titles for PC and consoles. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also partners with major rights holders including LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini®, and Ferrari®. Gameloft distributes its games in over 100 countries and employs 3,400 people worldwide. Every month, 55 million unique users can be reached by advertisers in Gameloft games with Gameloft for brands, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.The company has operated in Ukraine since 2007. Gameloft Kharkiv is one of the largest and the most successful Gameloft Studios, which cooperating with more than 360 gamelofters.Gameloft Lviv is young Studio that has more than 180 gamelofters and continues to grow, establishing full development pipeline for mobile games.The studio is known for its talented team of developers, artists, designers, and other professionals who are passionate about creating immersive gaming experiences. The studio’s commitment to innovation, creativity, and technical excellence has led to the success of its games, which have garnered millions of downloads and received critical acclaim. Gameloft continues to push boundaries and deliver enjoyable gaming experiences to players worldwide.

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