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Senior Network Programmer

Ubisoft·Salary not specified

Primary stack

CommunicationC++

Nice to have's

C#.Net CoreGit-based workflowsGitLab CI/CDDockerLinuxconsole development

Job description

About the Position

Senior Network Programmer

Ubisoft Chengdu, a key game studio in western China, is seeking a Senior Network Programmer to join our team. As a network programmer, you will be responsible for selecting appropriate network function design solutions for different game projects, and effectively use the middleware provided by Ubisoft's middle platform combined with independent development to implement the game's network-related functions. Your solution needs to support game clients to access background services in a fast, efficient, and stable manner. At the same time, it is necessary to consider cross-platform play, multi-platform support, high concurrency, and other key requirements.

Responsibilities

  • Implement and maintain online game services and networking solutions.
  • Work closely with gameplay programmers to integrate the network library into the game.
  • Debug problems related to the network library and identify network performance issues.
  • Work closely with game designers to clarify network/server design requirements.
  • Take responsibility for all online requirements for production including first party and UOR.
  • Contribute to system design and technical documentation. Give insight from a high level of network.
  • Be a bridge between the production team and Ubisoft online service team. Take new tech and solutions from the online service team to benefit production.

Requirements

  • Strong experience in C++ development and online services development (C# .Net Core or other languages).
  • Experience in game development.
  • Knowledge of online service APIs and communication protocols.
  • Understanding of game networking models, including client-server and peer-to-peer architectures.
  • Ability to work in a collaborative, cross-disciplinary environment.
  • Excellent communication skills in both English and Chinese.

Nice to Have

  • Knowledge of Git-based workflows, GitLab CI/CD, or Docker.
  • Experience with Linux.
  • Experience in console development.
  • Strong learning ability.

We Offer

  • Opportunity to work with a global leader in gaming.
  • Be part of a diverse and innovative team.
  • Competitive benefits package.

About the Company

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™, and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.

Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.

To learn more, please visit: www.ubisoftgroup.com

© Ubisoft. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

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