
Senior Technical Artist
Primary stack
Job description
About the Position
We are seeking a Senior Technical Artist to establish a robust pipeline in our Paris studio, integrating Houdini and Blender into Unreal Engine.
Responsibilities
- Tech Art pipeline ownership: You own the asset pipeline across Blender, Houdini, 3DSmax/Maya, and Unreal. You industrialize it, document it, and make it scalable.
- Team mentoring: You mentor one Tech Art person and support her ramp-up on UE, JIRA task management, prioritization, and follow-up.
- Cross-team alignment: You align Tech and Art teams on a shared pipeline. Daily collaboration with Gameplay, Tech, Design, and Art teams.
- Rendering & memory performance: You identify bottlenecks in Unreal, prioritize fixes, and produce reporting via Unreal Insights to back up technical choices.
- Shader authoring: You write HLSL shaders and work in Unreal’s Material Editor, Niagara (VFX), and Sequencer.
Requirements
- Mastery of Houdini and Blender
- Solid Python scripting skills
- Strong knowledge of the Unreal Engine asset pipeline
- Knowledge of UE rendering and graphics pipeline: Blueprints, Material Editor, Niagara (VFX), Sequencer, Unreal Insights
- HLSL and Material Editor mastery for shader authoring
- Ability to identify and prioritize technical bottlenecks (rendering performance, memory)
- Proven experience in management and mentoring
- Professional French and English (English is increasingly used day-to-day)
Who You Are
- Diplomatic: You navigate between Tech and Art teams with different cultures and build consensus.
- Synthetic: You can boil down a complex technical problem into something any stakeholder can grasp.
- Autonomous and structured: You manage your own time, you arbitrate between urgent and important without being told.
- A builder: The idea of laying the foundations of a discipline rather than joining an already-established setup genuinely appeals to you.
We Offer
- Work Model: Hybrid
- Location: Paris, France
About the Company
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Leader in the development and publishing of games, Gameloft®has established itself as a pioneer in the industry, creating innovative gaming experiences for over 20 years. Gameloft creates games for all digital platforms, from mobile to cross-platform titles for PC and consoles. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also partners with major rights holders including LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini®, and Ferrari®. Gameloft distributes its games in over 100 countries and employs 3,400 people worldwide. Every month, 55 million unique users can be reached by advertisers in Gameloft games with Gameloft for brands, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.The company has operated in Ukraine since 2007. Gameloft Kharkiv is one of the largest and the most successful Gameloft Studios, which cooperating with more than 360 gamelofters.Gameloft Lviv is young Studio that has more than 180 gamelofters and continues to grow, establishing full development pipeline for mobile games.The studio is known for its talented team of developers, artists, designers, and other professionals who are passionate about creating immersive gaming experiences. The studio’s commitment to innovation, creativity, and technical excellence has led to the success of its games, which have garnered millions of downloads and received critical acclaim. Gameloft continues to push boundaries and deliver enjoyable gaming experiences to players worldwide.
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