Senior Technical Game Designer

RemoteSalary not specified
Czechia · Poland · Ukraine · Romania

Job Description, Responsibilities & Requirements

Description language:

Senior Technical Game Designer

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.

Our Game Development team provides comprehensive co-dev and full-cycle dev solutions across all platforms. We’ve helped make some of the biggest games of the past decade, like Call of Duty: Modern Warfare II and III, and we work with dozens of the world’s biggest publishers and developers.

Location: Czech Republic, Poland, Romania, Ukraine

Cooperation: Remote

About the Position

As a Technical Designer, you will join our team supporting an established, critically acclaimed real-time strategy franchise as it grows through new downloadable content and ongoing live updates. In this role, you will bridge design and technology by prototyping, scripting, and implementing the gameplay systems, units, and mechanics that bring large-scale, faction-driven battles and campaign play to life within a mature proprietary engine.

This is a high-impact opportunity for an experienced designer who thrives in a live-service environment, understands the technical underpinnings of complex strategy systems, and can collaborate across disciplines to deliver new content while maintaining and improving existing features. Acting as a mediator between Game Design and Engineering, you will help flesh out features and the technology behind them, translating creative intent into technically sound, achievable solutions.

Responsibilities

  • Design, prototype, implement, and refine gameplay systems, units, mechanics, and scripted content within the project’s engine and tools.
  • Own technical design and ensure the seamless integration of design and technology.
  • Collaborate closely with engineers to flesh out features and the technology behind them.
  • Optimize content for performance and stability across a wide range of PC hardware.
  • Maintain gameplay balance, player feedback loops, and clarity in systemic gameplay.

Requirements

  • 5+ years of experience in Game Design roles, with a strong focus on technical implementation or systems design for AA/AAA PC titles. At least one shipped strategy, simulation, or systems-driven title with ownership of gameplay systems, units, or scripted mechanics.
  • Proven ability to work within a proprietary or in-house engine, including scripting and data-driven content workflows.
  • Strong understanding of real-time strategy systems, such as unit behaviour, combat resolution, AI, abilities, and campaign mechanics.
  • Experience designing and implementing tools, scripts, or workflows that streamline content creation and team productivity.
  • Solid grasp of gameplay balance, player feedback loops, and clarity in systemic gameplay - especially in a live, post-launch context.
  • Excellent cross-disciplinary communication skills, with the ability to clearly express design and technical goals.
  • Proven ability to act as a bridge between Game Design and Engineering, translating creative intent into technically sound, achievable solutions.
  • Experience collaborating closely with engineers to flesh out features and the technology behind them.

Nice to Have

  • Experience working on DLC, expansions, or live-service content for an established title.
  • Background in real-time strategy, grand strategy, or simulation gameplay.
  • Familiarity with AI and behaviour systems, ability/spell design, or large-scale battle systems.
  • Comfort working with data-driven design and engine scripting languages to extend core functionality.
  • Experience optimising content for performance and stability across a wide range of PC hardware.
  • Proactive mindset with a strong eye for polish and technical detail.

We Offer

  • Opportunity to work on a critically acclaimed real-time strategy franchise.
  • Collaborative and innovative work environment.
  • Chance to contribute to the development of high-profile AAA and AA games.
  • Remote work options.

About the Company

Room 8 Group is a leading strategic partner in external game development, providing comprehensive co-dev and full-cycle dev solutions across all platforms. We work with some of the world’s biggest publishers and developers, helping to create some of the biggest games of the past decade.

Job Details

Company name:
Dragons Lake
Location:
Czechia · Poland · Ukraine · Romania
Employment Type:
Full-time
Work Mode:
Remote
Posted on TheJob:
Jul 2, 2026
Last checked:
Jul 2, 2026
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