
Team Lead Character Artist
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Job description
About the Position
Team Lead Character Artist (F/H/NB)
Ubisoft, a global leader in video games, is seeking a Team Lead Character Artist to join our team in Montpellier. This role is pivotal for the development of Beyond Good & Evil 2, an open-world action-adventure game set in a captivating space opera universe.
Responsibilities
Team Management & Leadership
- Drive and support the Character team on a daily basis
- Provide leadership and help rationalize production processes
- Mentor team members, support skill development, and talent growth
- Career coaching and development
- Day-to-day people management
- Act as a direct relay for Art Direction, with strong communication skills
Production
- Ensure Character production pipelines are followed (concept, high/low resolution, fast variations)
- Organize production, prioritize needs, categorize assets, and ensure deadlines are met
- Manage outsourcing and coordinate with external partners
- Stay attentive to production evolutions and constraints
- Contribute to overall production support in collaboration with other departments
Art Direction
- Strong mastery of full Character pipelines: concept → high-resolution → low-resolution → integration
- Act as a key relay for Art Direction, able to discuss, challenge, and co-build decisions
- Serve as an artistic and technical authority across the entire Character scope
- Categorize assets according to production challenges and priorities
Requirements
Key Skills
- Proven experience as a Team Lead Character Artist on large-scale AAA projects
- Very strong expertise in established Character pipelines
- Expert-level Character modeling skills for video games
What Will Make You Successful
- Ability to bring a team together: through leadership and mentoring, you will help the team prioritize, step back, and establish a clear framework
- Ability to combine creativity, technical excellence, and respect for deadlines
- Strong communication skills with a wide range of profiles
- Maintain AAA-level standards for narrative quality and gameplay integration
- Ability to set a high level of artistic quality while structuring a realistic and efficient Character production
- Strong mastery of pipelines, quality standards, and production constraints
- Act as a constructive counterbalance and relay, bringing rationalization and clarity to decision-making
- Solution-oriented mindset with pragmatic problem-solving skills
We Offer
- Full-time position with a permanent contract
- Office-based work flexibility
- Work on an ambitious project featuring challenges rarely encountered in the industry, within an experienced, close-knit, and motivated team
About the Company
Ubisoft is a global leader in video games, with teams around the world creating original and memorable gaming experiences from Assassin’s Creed and Rainbow Six to Just Dance and many more.
We believe that diversity of perspectives drives both players and teams forward. If you are passionate about innovation and eager to push the boundaries of entertainment, join our journey and help us create the unknown!
Application Process
Work location: Montpellier, France
How to apply:
- Resume (and portfolio if applicable)
Our recruitment team will contact you directly regarding the next steps.
Recruitment Process:
- Application review: our recruitment team will carefully review your application.
- Quick pre-screen (up to 30 minutes by phone): if your profile matches, an initial call to validate key points.
- Interview 1 – Discovery (1h, video): discussion with a recruiter and the Associate Producer to get to know you better and assess overall fit.
- Interview 2 – Technical (1h, video): technical discussion with the Art Director to dive deeper into concrete topics and align on expertise.
- Interview 3 – Management skills assessment: discussion with a member of the HR team focusing on your team management capabilities.
Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.
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