Keywords Studios logo

UE关卡艺术家/Unity关卡艺术家

Keywords Studios·Salary not specified

Nice to have's

Shell Scripting

Job description

About the Position

UE关卡艺术家/Unity关卡艺术家

Keywords Studios is seeking a talented UE/Unity Level Artist to join our team in Beijing, China. As a UE/Unity Level Artist, you will be responsible for building and dressing immersive game environments and levels that support the gameplay experience. You will work closely with our clients’ Game Designers & Art Director, our internal team of Artists, Project Managers, and Technical Artists to ensure the clients’ artistic vision is delivered with high quality and within schedule.

Responsibilities

  • Understand and interpret game design documentation to create game levels that align with the client’s visual references and artistic direction.
  • Collaborate with internal teams to discuss level content, define task priorities, and provide production planning and time estimates.
  • Own the level production process, including organizing modeling and texturing requirements, and follow up on production progress and quality with internal teams.
  • Integrate assets and textures into the level to enhance the overall visual quality and artistic atmosphere of the product.
  • Ensure the levels are visually compelling and engaging while meeting technical requirements and performance optimization.
  • Playtest and refine the levels to ensure a high-quality gameplay experience for the players.
  • Create and maintain level art documentation and technical specifications, and troubleshoot technical issues and bugs related to level implementation.

Requirements

  • More than 3 years of relevant industry experience, with strong written and verbal English communication skills.
  • Proficiency in industry-standard software, such as Unity or Unreal Engine 5. Experience with UE5 features such as Nanite, Lumen, and PCG is highly preferred.
  • Strong understanding of game design principles and gameplay mechanics.
  • Strong understanding of proportion, scale, perspective, lighting, and color theory.
  • Strong 3D modeling skills in Maya/Max and texturing skills in Substance Painter. Knowledge of software (ZBrush, Speedtree, World Machine, etc.) and trim textures and UDIMs.
  • Understanding modular kit design, with the ability to break down concept art into modular component pieces.
  • Excellent problem-solving and analytical skills.
  • A strong team player with effective time management skills and a passion for video games and game development.

Nice to Have

  • Houdini / Houdini Engine workflow experience.
  • Blueprint development capabilities.
  • Material and Shader creation experience.
  • Knowledge of scripting languages, such as C# or Python.
  • A Technical Artist background.
  • Photogrammetry project experience.
  • Open-world project experience.
  • Console platform development experience (PS5 / Xbox Series X|S).
  • International AAA project development experience.

We Offer

  • Base salary
  • Bonus
  • Health insurance
  • EAP Program

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at Keywords Studios Applicant Privacy Notice.

About the Company

Keywords Studios is a leading global provider of end-to-end video game development services. We work with some of the biggest names in the gaming industry to create immersive and engaging gaming experiences.

Location

Beijing, Beijing, China

Area of Work

Art/Creative

© Keywords Studios. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

Popular searches