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UI/UX Designer

StrangeLogic·Salary not specified

Primary stack

FigmaHTMLCSS

Job description

About the Position

Websites and products that people get through without thinking about it. You do the research, draw the flows, design the screens, and stay with it while it is built, because a handoff is not a finish line.

Full time · Remote · Paid in USD or AED

What you will do

  • Map flows and information architecture before a single screen gets drawn.
  • Design responsive interfaces from 390 to 1920 and specify the states in between.
  • Build and maintain the design system the developers actually consume.
  • Test with real users, then change the design when the test says you were wrong.

What you bring

  • A portfolio of shipped products, not concept work.
  • Fluency in Figma auto-layout, variables, and prototyping.
  • Enough HTML and CSS to know what you are asking a developer for.
  • Accessibility as a habit: contrast, focus order, target size.

Requirements

  • Core Skills:
    • Figma
    • HTML
    • CSS
    • Accessibility

How we hire

Two weeks from application to offer. The test brief is paid, and you keep it. We answer every application, including the no.

Apply

Your CV, a portfolio or a link, and three lines on the piece of work you are proudest of. A cover letter is optional; the work says more.

We Offer

  • Competitive pay in USD or AED
  • Full-time remote position

About the Company

Join our team to create intuitive interfaces and design systems. We value shipped products and real user feedback.

© StrangeLogic. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

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