VFX Artist

On-siteSalary not specified
Prague, Czechia · Kyiv, Ukraine

Tech Stack

Adobe Photoshop

Job Description, Responsibilities & Requirements

Description language:

About the Position

We are seeking a VFX Artist with a gamer’s mindset. Someone who not only contributes technically but actively understands and values the player experience. This role requires a strong product orientation, combining technical expertise with creative sensibility to design and implement visual effects that elevate gameplay while navigating real-time engine constraints.

You will contribute directly to the S.T.A.L.K.E.R. franchise and play a pivotal role in shaping the visual identity of upcoming GSC Game World projects, including future installments of the S.T.A.L.K.E.R. series.

Responsibilities

  • Author VFX assets across all production phases, from initial concept to final polish and optimization
  • Create and implement VAT mesh assets and RBD destruction into in-game and cinematic effects
  • Re-use existing assets and combine them with new ones with the goal of maintaining modularity and artistic style consistency
  • Optimize effects for performance targets and platform constraints while keeping visuals as much as possible
  • Identify and resolve technical or performance bottlenecks in VFX production
  • Integrate VFX assets into Unreal Engine 5 pipelines and content structures
  • Represent the VFX function in cross-disciplinary meetings with clarity and confidence, aiming for collaboration and aligned to the Domain’s vision
  • Support R&D efforts by prototyping new VFX, improving pipelines and workflows, and documenting findings for team-wide adoption

Requirements

  • Strong collaboration mindset and ability to work effectively within cross-functional teams
  • Clear and proactive communicator with fluent or functionally clear spoken and written English
  • Minimum 2 years of experience crafting high-quality real-time VFX for games, preferably in realistic style
  • Possess a strong artistic eye with the ability to apply visual design principles to functional, gameplay-driven VFX creation
  • Proficient in some key VFX creation tools such as: Houdini, Maya, 3ds Max, Substance, Photoshop, Embergen, Blender, etc…
  • Demonstrated experience designing and implementing effects in Unreal Engine 4 or 5

Nice to Have

  • Hands-on experience with Unreal Engine 5’s Niagara Scratchpad for advanced VFX authoring
  • Background in developing AAA action or first-person shooter titles
  • Familiarity with one or more scripting or programming languages used in VFX workflows

Work Format

This position offers flexible location options:

  • Office-based in Prague or Kyiv
  • Hybrid within either of those cities or their countries
  • Fully remote, provided availability aligns with a Europe-based working schedule

Hiring Steps

  1. Recruitment Call
  2. Technical Interview
  3. (Optional) Technical Test
  4. (Optional) Cultural Fit Interview

Apply now

Job Details

Company name:
GSC Game World
Location:
Prague, Czechia · Kyiv, Ukraine
Work Mode:
On-site
Posted on TheJob:
Jul 14, 2026
Last checked:
Jul 14, 2026
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