
VFX Artist (Splinter Cell Remake)
Nice to have's
Job description
About the Position
VFX Artist (Splinter Cell Remake)
Join Ubisoft Toronto as a VFX Artist for the Splinter Cell Remake, creating real-time special effects to enhance gameplay and player immersion.
Responsibilities
- Collaborate with the leadership team to understand the overall creative vision and establish visual effect priorities
- Create real-time textures and particle effects for gameplay and scripted sequences
- Produce visual effects such as smoke, explosions, and other immersive in-game effects
- Create and integrate VFX for scripted events within the game experience
- Build environmental and cinematic effects using particle systems and textures
- Integrate VFX into the game engine
- Partner with the programming team to identify needs and develop tools
- Refine and optimize effects based on playtest results and feedback from cross-functional teams
- Work within technical constraints to deliver visually appealing and performant effects
- Collaborate effectively with production teams while managing tasks with a high level of ownership
Requirements
What you bring to the team
- Relevant experience creating VFX for video games with at least two shipped AAA titles
- Experience with the Snowdrop engine or another real-time game engine such as Unreal Engine
- Experience creating VFX for scripted events is an asset
- Experience with 2D art tools such as Photoshop, After Effects or Nuke, and 3D software such as Maya or 3DS Max
- Knowledge of procedural generation software such as Houdini and experience creating and optimizing shaders, considered an asset
- Strong organization, adaptability, and a collaborative mindset
Nice to Have
- Experience with Houdini
We Offer
- Compensation: CAD 85000 - CAD 105000 - yearly
- Employment Type: Full-time
- Contract: Permanent
- Work Location: Office-based in Toronto, Canada
About the Company
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Additional Information
This posting is for an existing vacancy and is not intended to build a candidate pool for future opportunities. The final base salary offered will be determined within the compensation standards, following the interview process and will depend on several factors, including but not limited to the candidate’s experience, skills, qualifications, scope of responsibilities, location, and internal equity considerations. In addition to yearly base salary, total compensation may include other elements such as variable pay or benefits, where applicable.
© Ubisoft. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
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