
3D Environment Artist
Nice to have's
Job description
About the Position
We are hiring a 3D Environment Artist on a freelance/contract basis. You will create stunning and immersive game worlds. Join our team in Kuala Lumpur or remotely.
About Us
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
Responsibilities
- Create stunning and immersive game worlds
- Utilize proficiency in 3D modeling, texturing, and lighting
- Work with industry-standard software such as Maya, Blender, or 3ds Max
Requirements
Core Skills
- 3dsMax
- Maya
- Blender
- Substance Painter
- PBR workflow Photoshop
- Unreal Engine Shader/Material/Asset Set-up
- Unreal Engine Rendering
Additional Skills
Every 3D Environment Artist must also demonstrate at least one (1) additional competency at Production-ready proficiency, or two (2) additional competencies at beginner-level:
- Hard-surface modelling
- Set-dressing / level assembly
- Lighting
- VFX
- Shader creation
- Substance Designer texture creation
- Organic sculpting
- Adaptation to clients proprietary engine & workflow
- Zbrush
- UE Blueprints/Scripting
Deliverables Expectations
Freelancers/Contractors will be measured according to the metric below:
- On-time delivery of project deliverables
- Outcomes delivered as per project specifications, consistently
- Time spent on an outcome is within project or budgeted mandays
Streamline Values
- Responsibility
- Accountability
- Discipline
- Teamwork
- Clear communication
- Continuous improvement
- Learning
We Offer
- Fully remote, project-based engagement
- Scope, deliverables, timelines, and rates defined per work order
- Opportunity to work with top-tier clients
Location
Kuala Lumpur, Kuala Lumpur (Remote)
Employment Type
Freelancer
Minimum Experience
Mid-level
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