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Art Director - FMCG/ CPG

INDG·Salary not specified

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CampaignsContentFilmPhotographyClientsBrands

Job description

About the Position

Grip is building the infrastructure for enterprise content production: a visual programming platform that turns brand systems into scalable, production-grade output.

Every great brand has a look, a feel, a way of seeing the world. Our job is to make sure that never gets lost, even when it's being produced a thousand times a day, in a dozen formats, across every market.

That's where you come in. As Art Director at Grip, you decide what "on-brand" really means and build the visual language that lets it hold up at scale, everywhere, automatically.

Responsibilities

  • Turn a brand's visual identity into a living set of rules for light, layout, type, and imagery, precise enough to be followed faithfully at scale
  • Set the bar for every piece of visual output, and keep raising it
  • Review every output with a director's eye. Catch what's off, fix what's close, and protect what's great
  • Partner with engineers to make sure creative intent survives the trip from your head to the screen
  • Sit with clients and brand teams, and turn "I don't love it" into something specific and buildable
  • Hold the line between creative ambition and what is possible to ship at scale

Requirements

  • An Art Director with a portfolio that proves it, campaigns, content, and film with real craft and a clear point of view
  • You think like a director of photography, someone who knows light, lens, color, mood, and framing cold, on set and on screen
  • You've worked with big brands or big stakeholder rooms, and know how to hold your ground
  • You can take a vague strategy deck and turn it into an idea a team can actually make
  • Experience working with clients and brands based in Asia is a plus

We Offer

The Platform Position

Grip is building infrastructure for enterprise creative production-where brand systems are executed through software, not manually recreated.

The Market Timing

Enterprise demand for high-volume, on-brand content is accelerating. AI enables generation, but without structured art direction, output breaks. This role defines that structure.

The Technical Moat

Grip combines visual programming, AI workflow orchestration, and multi-tenant architecture (TypeScript, Python, Elixir, C#) to deliver production-grade creative at scale.

The Work

You define how global brands scale visually-turning creative intent into systems that produce consistent, high-quality output across every touchpoint.

About the Company

If you’re ready to bring your project management powers to a role where you can make a difference, we want to hear from you. Send your resume and portfolio in English via the link provided. If you have questions, contact our Recruitment Department at [email protected].

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At INDG we develop technology that enables engaging, hyper-realistic digital product experiences. Our goal is to make “every product playable”, by combining the science of technology with the artistry of computer-generated content. Our offices are in Amsterdam, Bucharest and New York. Clients include Adidas, Yamaha, Ralph Lauren, Electrolux, and Philips.Our CG artists, interactive designers, and developers focus on creating virtual versions of our clients’ products, so lifelike it feels like you could reach out and touch them. Our culture brings together creative, tech and business individuals. It’s a heady cocktail that keeps us inspired, empowered and passionate.

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