Junior Animator

HybridSalary not specified

Job Description, Responsibilities & Requirements

About the Position

Junior Animator

WICKED GAMES

Posted Apr 17, 2026

Full-time

On-site

We build bold, high-quality slot games - and animation is key. We’re looking for a Junior Animator who thrives in structured workflows, embraces new tools, and pays close attention to detail.

About the Company

We’re not a factory, we’re a studio. Based across Europe, with a core team in Belgrade, Wicked Games is building high-quality slot games with bold concepts, sharp execution, and a distinct personality. If you want to be part of something with ambition, clarity, and bite - you’re in the right place.

Responsibilities

  • Execute Production Animations
    • Create polished 2D animations (loops, transitions, rigs) that meet visual and technical standards.
  • Follow & Improve Workflows
    • Work within structured processes, keep files clean, and help refine naming/export conventions.
  • Test AI-Assisted Methods
    • Run predefined experiments comparing manual and AI-assisted animation approaches and document results.
  • Prepare Assets for Integration
    • Format and package animations for smooth import and playback in the game pipeline.
  • Support QA & Optimization
    • Verify performance (frame rate, load) and help troubleshoot playback issues with developers and QA.
  • Maintain Documentation
    • Keep the animation library, test logs, and process docs updated and easy to follow.

Requirements

  • Structured Creator
    • You keep files tidy, follow conventions, and deliver predictable, production-ready assets.
  • Detail-Focused Animator
    • You care about timing, easing, and the small changes that make motion feel right.
  • Curious Experimenter
    • You try new tools and workflows, report findings, and learn from experiments.
  • Collaborative Teammate
    • You share work early, accept feedback, and communicate changes clearly.
  • Eager Learner
    • You take direction, document progress, and grow through mentorship and practice.
  • Animation Fundamentals
    • You understand timing, spacing, easing, and basic principles of motion.
  • Tool Proficiency
    • You’re competent in Spine, After Effects, DragonBones, or equivalent tools.
  • Asset Readiness
    • You know how to prepare rigs, loops, and transitions for game integration.
  • Process Discipline
    • You follow structured workflows, naming conventions, and export requirements.
  • Basic Optimization
    • You can assess simple performance metrics and adjust animations for efficiency.

Nice to Have

  • Familiarity with VFX, Spine, programming (JavaScript).
  • Experience in gaming and the iGaming industry.
  • Familiarity with Unity/Blender integration and runtime animation constraints.

Job Details

Location

Belgrade, Serbia

Job Type

Full-time

Work Location Type

Hybrid

Job Details

Company name:
IGamingCentre
Location:
Serbia
Employment Type:
Full-time
Work Mode:
Hybrid
Posted on TheJob:
4/19/2026
Last checked:
6/13/2026
Posted on the source:
4/17/2026
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