
Principal Level Designer
Nice to have's
Job description
About the Position
Build Our Game Worlds
PRINCIPAL LEVEL DESIGNER
We are seeking a talented Principal Level Designer to join our team. The job will require building our game worlds and realizing the vision of the greater design team, developing the plot, theme, and rules, and ensuring the highest level of quality immersion is maintained to the level of standards appropriate with our studio pedigree.
Responsibilities
- Work closely with other Game Designers and Creative Director to bring the game’s vision to reality.
- Build worlds and experiences to the highest level of immersion and believability.
- Work with programmers to craft the gameplay experience.
- Develop basic underlying principles of the game (game mechanics, levels, etc.).
- Use the in-house technology (4A Games Engine) for game creation.
- Create and control execution of all essential tasks assigned to other departments using a bug tracking system (Jira).
- Test self-created game content as well as the one created by other teammates.
- Create necessary accompanying documents for generated and controlled tasks.
Requirements
- Work experience in the Game / Level Design position (at least 5 years).
- Previous experience as a Senior/Principal Level Designer.
- Actual experience with or knowledge of other AAA game engines, licensed or proprietary.
- Experience designing game levels from initial concept to final implementation.
- Experience organizing and managing the work of working groups.
- Extensive game mod creation experience.
- 10+ years of gaming experience (playing).
- Good English.
Preferences
- Any higher Technical, Art, or Humanitarian education.
- Equivalent job experience.
- Ability to learn tools quickly and adapt to in-house software.
- A passion for games.
We Offer
- Comprehensive benefits package available
About the Company
[Company description if present]
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© 4A Games Limited. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
We are 4A Games! — a multinational video game development studio based in Malta and Ukraine. We’re known for our atmospheric and immersive first-person shooters Metro 2033, Metro: Last Light, Metro Redux, ARKTIKA. 1 and, our latest release, Metro Exodus. The studio was founded in Kiev, Ukraine in 2005 by a passionate team of game industry veterans with the goal of creating AAA-quality games. In 2014, the studio moved its headquarters, along with over 50 team members and their families, from Ukraine to the island of Malta.All our experience, talent and enthusiasm are directed into creating games with deep stories, unique gameplay elements and highly-detailed realistic environments. Moreover, our in-house developed 4A Engine is constantly evolving — to go in line with latest industry trends and deliver amazing experiences on any modern machine. At the heart of the company, there are currently over 150 talented designers, programmers, artists, effects specialists and writers from all over the world, with diverse and unique backgrounds — bringing countless years of experience in and love towards computer games.Design, gameplay, atmosphere and player experience are the pillars of our games. And that doesn’t only touch upon corresponding departments — if any of us has a suggestion, we’re always welcome to share it, even though it may not be directly relevant to what we do every day. Thus, to create the best games we can is the major goal each of us strives towards. We work hard and play hard together. We are a close family: we play our games daily, we collaborate, we give feedback, we help each other find solutions and we work to complete milestones as one driven organism. We also love hanging out, partying and exploring each other’s hobbies together. Our team includes world-class writers, actors, musicians, etc., so creativity and opportunities to learn something new are always just around the corner!
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