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Senior AI Engineer

INDG·Salary not specified

Primary stack

PythonTypeScript

Nice to have's

evaluation frameworksstructured experimentationdebugging LLM and retrieval behaviorcommunication

Job description

About the Position

Senior AI Engineer

Grip is revolutionizing how global brands produce content by transitioning from manual, tool-driven workflows to intelligent systems that generate high-quality visual output at scale. As a Senior AI Engineer, you will be at the forefront of this transformation, building the intelligence behind it.

Responsibilities

  • LLM agents: Designing focused, reliable agents that translate brand intent into precise creative direction.
  • Prompt engineering & orchestration: Crafting, testing, and versioning the prompts that steer agents and generation, establishing prompting as an engineering discipline.
  • Retrieval & RAG: Grounding generation in each brand's rules, assets, and visual language, ensuring strict isolation between clients.
  • Evaluation & experimentation: Implementing systematic measurement, A/B testing, and regression gates to ensure quality is proven rather than assumed.
  • Data extraction & OCR: Developing pipelines that extract structure from documents, decks, scans, and imagery, using OCR and vision models.
  • Automation: Creating end-to-end pipelines that run without constant supervision, allowing humans to review outcomes instead of doing the work manually.
  • Model training: Fine-tuning LLMs and neural networks, running models locally or hosted as needed.
  • Client-facing impact: Ensuring your pipelines run against real client data and production volume, with visible results in everything that ships.

Requirements

Who You Are

  • Strong experience with LLM-based systems in production (agents, RAG, orchestration).
  • Hands-on work with evaluation frameworks and structured experimentation.
  • Solid programming skills in TypeScript and Python, with experience shipping working systems.
  • Experience training or fine-tuning models and managing their lifecycle.
  • Exposure to generative image pipelines and making their output usable.

You Think:

  • In systems, not prompts - understanding how components interact, fail, and scale.
  • In constraints - guiding models toward predictable outputs.
  • In data - extraction, classification, and structure as the foundation for everything else.
  • Pragmatically - shipping working solutions and refining based on results.

Your Skills Are:

  • Translating abstract creative direction into structured AI workflows.
  • Turning messy, unstructured material into clean, reliable data pipelines.
  • Debugging LLM and retrieval behavior across multiple layers of a pipeline.
  • Communicating across engineering and creative teams.

We Offer

Why Join Grip?

  • The Platform Position: Grip is infrastructure for enterprise creative production, powering global brands to generate content at scale with control and consistency.
  • The Market Timing: AI-generated content is moving from experimentation to production. The challenge is no longer generation-it’s control, reliability, and scale.
  • The Technical Moat: You’ll work with ComfyUI-based workflows, multi-tenant architecture, and a stack spanning TypeScript, Python, Elixir, and C#-built for production, not demos.
  • The Work: You will define how AI is actually used in real-world creative systems-turning unpredictable models into dependable pipelines.

About the Company

Grip handles and uses personal data of job applicants in line with its Recruitment Privacy Policy.

Location: Remote - Amsterdam, Noord-Holland, Netherlands

Application Procedure

If you’re ready to bring your skills to a role where you can make a difference, we want to hear from you. Send your resume and portfolio in English via the link provided. If you have questions, contact our Recruitment Department at [email protected].

© INDG. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

At INDG we develop technology that enables engaging, hyper-realistic digital product experiences. Our goal is to make “every product playable”, by combining the science of technology with the artistry of computer-generated content. Our offices are in Amsterdam, Bucharest and New York. Clients include Adidas, Yamaha, Ralph Lauren, Electrolux, and Philips.Our CG artists, interactive designers, and developers focus on creating virtual versions of our clients’ products, so lifelike it feels like you could reach out and touch them. Our culture brings together creative, tech and business individuals. It’s a heady cocktail that keeps us inspired, empowered and passionate.

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