
Senior Level Designer
Primary stack
Nice to have's
Job description
About the Position
Senior Level Designer
Barcelona
Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organization with a global team of over 2,500 people across 12 studios. Our portfolio includes some of the biggest titles in mobile gaming, engaging over 25 million daily active users.
We’re building a company we’re proud of, filled with driven, incredibly smart, and detail-oriented people who LOVE making games. Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: ZephyrMobile
You’ll be joining the ZephyrMobile team, which was originally formed in 2016 and has been part of Tripledot since May 2024. The studio has achieved impressive success in the mobile puzzle games genre, with over 100 million people installing games developed by the Zephyr team.
Zephyr is famous for its creative and inclusive atmosphere, where every member of the team can contribute ideas and suggestions towards game development.
Responsibilities
- Design and build new levels for multiple puzzle mobile games.
- Balance gameplay elements within artistic and technical constraints.
- Bring narrative and emotional goals into the gameplay experience.
- Identify and resolve issues found through playtests and feedback from other teams.
- Research new approaches and mechanics to improve the quality of our levels.
- Maintain level documentation, including the specifics and goals of each level.
- Mentor more junior level designers, sharing feedback and best practices to help them grow.
- Work with art, product, game design, and development teams to keep creative and technical goals aligned.
Requirements
- 3+ years of experience as a Level Designer in the gaming industry, specifically in casual or hyper-casual puzzle games.
- Solid experience with Unity and level editors, including level setup, prefabs, and in-game tools.
- Strong understanding of level design fundamentals: progression, pacing, difficulty curves, and player flow.
- Experience designing puzzle mechanics (goals, blockers, boosters) and player engagement.
- Basic understanding of UX/UI principles in level design, including tutorial and onboarding design.
- Data-driven mindset, with the ability to iterate based on feedback and metrics.
- Strong expertise in casual mobile games and awareness of market trends.
- Strong English and Russian communication skills.
Nice to Have
- Ability to read and analyze game metrics: funnel by level, average completion time, % completion, and number of attempts.
We Offer
- 25 days paid holiday in addition to bank holidays
- Hybrid Working
- 20 days remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
- Regular company events and rewards
- Private Medical Cover
- Life & Critical Illness Cover
- Family Forming Support
- Employee Assistance Program
- Sport Compensation
- Meal and Transport Vouchers
- English & Spanish Classes
- Continuous Professional Development
About the Company
Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organization with a global team of over 2,500 people across 12 studios. Our portfolio includes some of the biggest titles in mobile gaming, engaging over 25 million daily active users.
We’re building a company we’re proud of, filled with driven, incredibly smart, and detail-oriented people who LOVE making games. Our ambition is to be the most successful games company in the world, and we’re just getting started.
© Belka Games. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
Ми — Belka Games, компанія-розробник мобільних ігор з HQ в Лімасолі. Ми входимо до топ-20 grossing company in EU за версієюdata.ai, і все це завдяки команді крутих професіоналів. А тепер декілька фактів:— ми випустили на міжнародний ринок три проекти: Clockmaker, Solitaire Cruise і Bermuda Adventures. Ще кілька — у розробці;— у наші ігри грають понад 100 мільйонів людей;— у 2019 році нашим стратегічним партнером став AppLovin — одна з найбільших компаній світу, яка займається розробкою рішень для мобільних додатків.Ми прийшли в індустрію, тому що любимо робити ігри, і збираємо навколо себе таких самих захоплених людей. А щоб робота була в радість, ми створюємо комфортну атмосферу в команді.Наші продукти можна переглянути на сайті в цьому розділі:belka-games.com/gamesА також наші відкриті вакансії можна подивитися на сайті в цьому розділі:belka-games.com/vacanciesМи у соц. мережах:www.facebook.com/belkagamesofficial