Senior Motion Designer
Nice to have's
Job description
About the Position
Tinloof is looking for a Senior Motion Designer to join the team for the upcoming months to work on new projects.
We're looking for someone who loves bringing to life visual identities and is open to work across a wide range of use cases.
We're after someone who can both have conceptual thinking and a vision for the project direction, and a microscopical attention to detail.
The role is fully remote, therefore a strong Internet connection and stable working conditions are expected.
If this sounds like you, we’d love to hear from you.
Responsibilities
- Bring visual identities to life across various projects
- Work on a wide range of use cases
- Translate brand strategy into a motion vision
- Ensure animations, transitions, and sequences speak the same kinetic language
Requirements
Core Skills
- Conceptual thinking: Ability to absorb a brand strategy and translate it into a motion vision, deciding how a brand should move, not just what it looks like in a frame.
- Motion skills: Strong foundation in time-based design, including timing, easing, pacing, spatial continuity, and kinetic typography.
- Systematic thinking: Ability to build motion design systems rather than one-off animations.
- Typography sensitivity: Deep appreciation for type, the ability to use it expressively across different tones of messaging.
- Composition sensitivity: Control over space, scale, and structure as they move through time.
Secondary Skills
- Agency experience: 5+ years in a design, branding, or graphic design studio.
- Collaboration: Comfortable working closely with Creative Directors, Design Engineers, other Motion Designers, Type Designers, clients, and the wider team.
- Industry versatility: Experience across different industries and client sizes.
- Clear communication: Strong English skills to present work confidently and compellingly to clients and stakeholders.
- Reliable remote setup: A stable Internet connection that supports seamless remote collaboration.
- Case study mindset: Willingness to document completed projects as case studies, in collaboration with the team.
On Autonomy
We're a small, focused studio without dedicated project managers.
Everyone on the team (including this role) is expected to manage their own workload, plan ahead, and coordinate directly with collaborators like creative directors and design engineers.
You'll have full support from the team, and help is always available. But because everyone is deep in their own work across projects, you'll need to be comfortable owning your work independently, including setting the pace, staying on top of moving parts, and keeping collaborators in the loop without being asked.
Team Setup
The Senior Motion Designer is client-facing and owns both the execution and presentation of the work.
A Creative Director is available to support them throughout the project.
Design Engineers collaborate closely, both at the concept stage and during web frame execution and reviews.
Most projects also involve a Graphic Designer, optionally a Type Designer, 3D Artists, Photographers, or Illustrators contributing depending on the project's nature.
Logistics
- Location: Fully remote
- Working hours: UTC overlap required
- Contract type: Freelance contract
- Project management: No traditional PMs. Team members are responsible for managing their own tasks, communicating directly with the clients, and providing weekly updates.
Start Date
As soon as possible, as we have ongoing projects that require motion work.
Hiring Process
- Send your portfolio via the form below.
- If it's a match, we'll reach out for an intro chat on Google Meet.
- If there's mutual interest, we'll kick off with a paid starter project (one to two weeks on an existing internal project).
- From there, we move into client work together.
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