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Sound Integrator / Designer

ROOM 8 GROUP·Salary not specified

Primary stack

UX Design

Nice to have's

WwiseFMODUnityUnreal Enginegame audio middlewaregame development pipelines

Job description

Description language:

About the Position

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.

We are currently looking for a Sound Integrator & Designer to join our project team and help bring high-quality audio into an existing game project. You will be responsible for integrating and replacing music, voice, sound effects, and cutscene audio while ensuring consistency in timing, quality, naming conventions, file structure, and technical requirements.

Responsibilities

  • Integrate and replace music, voice, sound effects, and cutscene audio.
  • Ensure consistency in timing, quality, naming conventions, file structure, and technical requirements.
  • Collaborate closely with programmers, designers, animators, QA, and the production team.

Requirements

  • Professional experience in game audio integration, sound design, or a similar role.
  • Hands-on experience implementing and replacing audio assets in an existing game project.
  • Strong understanding of sound editing, mixing, equalization, noise reduction, and audio cleanup.
  • Experience working with music, voice-over, sound effects, and cutscene audio.
  • Strong understanding of audio formats, sample rates, loudness, compression, and memory/performance considerations.
  • Ability to accurately reproduce existing audio timing and make precise timing/position adjustments.
  • Experience troubleshooting missing, broken, or incorrectly implemented audio.
  • Strong attention to detail and a good ear for sound quality.
  • Understanding of asset naming conventions, folder structures, versioning, and technical documentation.
  • Good English communication skills.

Nice to Have

  • Experience with Wwise, FMOD, or other game audio middleware.
  • Experience working with Unity, Unreal Engine, or proprietary game engines.
  • Experience implementing audio across different platforms.
  • Experience working on game remasters, ports, or projects involving replacing or restoring existing audio.
  • Basic understanding of game development pipelines and source control systems.

We Offer

  • Competitive financial reward.
  • Challenges to raise your XPs score working on the projects of the top global game dev publishers.
  • Private medical care, paid time off.
  • A culture of diversity and inclusion to unite the most outstanding talents.
  • Community of people who understand and share your passion for games.

About the Company

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games. We’ve helped make some of the biggest games of the past decade, like Call of Duty: Modern Warfare II and III, and we work with dozens of the world’s biggest publishers and developers.

Apply

Together we will bring games to the next level. Exactly with you.

Fraud alert

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© ROOM 8 GROUP. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across full-cycle dev, co-dev, art, trailers, and QA for AAA and AA games.Since 2011, Room 8 Group has built creative partnerships with world-leading publishers such as Microsoft, Nintendo, Ubisoft, Sony, Gameloft, Take2, EA, and more. While leveraging our own cutting-edge tools and R&D capabilities, we have co-created a multitude of award-winning projects for video game IPs and franchises including Call of Duty, Diablo, Assassin’s Creed, Star Trek, The Walking Dead, Doctor Who, and many more.Through primarily organic growth, we’re proudly independent, and the company is now home to 1,300+ creatives based in Europe, North America, and South America.

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