3D Environment Artist
Primary stack
Nice to have's
Job description
About the Position
3D Environment Artist
Keywords Studios, established in Dublin in 1998, now has 70+ studios across Europe, North and South America and Asia with 13,000 employee strength located across 5 continents and 26 countries. The company provides a complete outsourced game art, engineering, testing, audio and localization service for all Console, PC, Handheld and Mobile content, to many of the biggest names in games and interactive entertainment, working on thousands of titles including many of the best-selling titles of the past few years.
Keywords Studios is comprised of many individual brands, all with something unique to offer our clients. The studios are integrated into the Group by Service Line and use the operating systems and tools deployed by those services lines to ensure people and projects can operate across studios and across geographies.
For more info, please refer to Keywords Studios.
Responsibilities
- Study and interpret client brief and specifications to arrive at a clear understanding of work requirement
- Assist in effort estimation for new work
- Contribute to the pre-production work by collecting relevant references, creating checklists, formulating queries for clients, etc.
- Help establish clarity in asset creation workflow for a project by creating the sample asset
- Create high quality error-free 3D assets as per clientâs specifications
- Deliver files as per client specifications / best practices with regard to file naming, folder structure, etc.
- Undertake the creation of benchmark assets for a project
- Provide direction / guidance to artists on the team. If required, do a first level check of their work to ensure adherence to artistic and technical requirements
- Help with troubleshooting on the project
- Actively participate in team meetings. Provide ideas and suggestions that can contribute to project success. Identify risks and raise red flags accordingly
- Regularly and clearly communicate status of their work, and that of any artists in their charge, to the Lead and the PM
- Ensure that the work of self, and that of artists in their charge, is completed within the budgeted effort
Requirements
-
Core Skills:
- Excellent 3D environment creation skills
- High degree of proficiency in the use of industry standard software like Maya, Max, Photoshop, and zBrush
- Hands-on experience working with software like Substance Painter, Substance Designer, Blender
- Strong knowledge of Game Art pipeline, Realtime shaders, and engines like Unreal and Unity
- Strong attention to detail
- Good communication skills â verbal and written
- Self-starter
- Team player
-
Experience:
- At least 2 years of experience in creating 3D art assets for AAA titles
We Offer
- Great Place to Work Certified
- Annual Wellness Subsidy
- Birthday Leave
- Wellbeing Leave
- Vacation Leave/Sick Leave
- HMO and Life Insurance
Location
Ortigas, Pasig City
Metro Manila
Philippines
© Keywords Studios. This job description was sourced from the employer's public career page. TheJob is not the employer â we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
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