3D Foliage Artist
Primary stack
Nice to have's
Job description
About the Position
3D Foliage Artist
Lakshya, a Keywords Studios company, headquartered in Gurgaon, India, is a highly talented and dependable game art studio with a team of over 700 employees. Established in 2004, Lakshya has created art for over a hundred game titles, including global hits such as Bloodborne, Dark Souls II, and Just Cause 3. The company blends artistic creativity with strong process orientation to deliver best-in-class services.
Lakshya is looking for Foliage Artists who play an important role in the art team and are responsible for creating complex and high-quality vegetation assets for games. Their responsibilities extend beyond asset creation to include interpreting project requirements, establishing foliage workflows, creating benchmark assets, troubleshooting technical issues, and supporting other artists.
For more information, please refer to Lakshya Digital.
Responsibilities
- Study and interpret project briefs and specifications to understand foliage requirements.
- Assist in effort estimation for foliage assets and related tasks.
- Contribute to pre-production by collecting botanical references, defining workflows, creating checklists, and raising queries.
- Establish foliage creation workflows through sample and benchmark assets.
- Create high-quality, optimized game-ready vegetation assets as per project requirements.
- Create and optimize foliage models, textures, atlases, materials, LODs, and wind setups.
- Ensure foliage assets meet required polycount, texel density, UV, texture, and performance standards.
- Provide direction and guidance to foliage artists and perform first-level artistic and technical reviews.
- Help troubleshoot foliage-related DCC, material, shader, wind, LOD, and engine integration issues.
- Identify risks and suggest improvements to foliage workflows and production quality.
- Communicate work status, risks, and dependencies to the Lead and PM.
- Ensure assigned work is completed within the budgeted effort and required quality standards.
Requirements
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Skills
- Excellent skills in creating realistic, game-ready trees, plants, bushes, grass, vines, and other vegetation.
- High proficiency in foliage creation tools such as SpeedTree, GrowFX.
- Strong knowledge of 3ds Max, Maya, Blender, Photoshop, and ZBrush.
- Hands-on experience with Substance Designer and Substance Painter for foliage textures and materials.
- Strong understanding of PBR materials, foliage shaders, translucency, subsurface scattering, and wind animation.
- Strong knowledge of real-time foliage workflows in Unreal Engine and/or Unity.
- Good understanding of LODs, Nanite, UVs, texture atlasing, texel density, optimization, and performance requirements.
- Good understanding of plant anatomy, species identification, growth patterns, and natural variation.
- Strong attention to detail.
- Good communication skills â verbal and written.
- Self-starter and team player.
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Experience
- Experience in creating 3D foliage/vegetation assets for AAA games or similar high-quality game projects.
Location
Gurugram, Haryana, India
We Offer
- Employment Type: Full Time/Contractor
- Working Pattern: Onsite
About the Company
Lakshya, a Keywords Studios company, has a reputation in the game development industry for being a highly talented and dependable game art studio. The company works closely with NASSCOM to help in the growth of the game development ecosystem in India.
© Keywords Studios. This job description was sourced from the employer's public career page. TheJob is not the employer â we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
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