
Game Designer
Primary stack
Nice to have's
Job description
Game Designer
About the Position
Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.
Our Game Development team provides comprehensive co-development and full-cycle development solutions across all platforms. We’ve helped make some of the biggest games of the past decade, like Call of Duty: Modern Warfare II and III, and we work with dozens of the world’s biggest publishers and developers.
Through primarily organic growth, we are proudly independent, now home to around 1,100 creatives based in Europe, North America, and South America.
Responsibilities
As a Senior Game Designer, you will join our team in building a high-fidelity XR vehicle driving simulator delivered on Unreal Engine 5, combining custom vehicle physics, a motion platform, and head-mounted displays into a fully immersive training experience. In this role, you will own the design of the systems that make the simulation feel real and teach the right behaviours: vehicle handling across varied terrain, weather, and fault conditions; instructor-driven scenarios; and the scoring and after-action review that turn each session into measurable skill transfer.
Requirements
- 5+ years of experience in Game or Systems Design, with a strong focus on vehicle, driving, or simulation gameplay for PC titles.
- At least one shipped simulation, driving, or systems-driven title with ownership of vehicle behaviour, gameplay systems, or scripted mechanics.
- Proven experience designing for XR/VR, including immersive interaction design and an understanding of comfort, presence, and motion considerations.
- Hands-on vehicle physics and handling tuning, covering traction, weight transfer, suspension, and surface-specific behaviour across varied terrain.
- Strong systems design across interconnected domains such as vehicle, weather, terrain, and fault/failure states.
- Solid command of Unreal Engine 5, particularly Blueprints, with data-driven content workflows.
- Experience designing scoring, KPI, and after-action review (AAR) systems that turn telemetry into clear, actionable feedback.
- Training and scenario design experience, structuring progression from familiarisation through assessment.
- AI design for in-world traffic and group/escort vehicle behaviour.
- Experience designing instructor tooling and runtime fault-injection systems for controlled, repeatable scenarios.
- Diegetic UI / glass-panel (virtual dashboard) design that keeps the interface grounded in the simulated world.
- Familiarity with motion-platform and force-feedback profiling, tuning cues for believable, comfortable feedback.
- Strong technical documentation and specification-writing skills.
- Excellent cross-disciplinary communication, with the ability to clearly express design and technical goals.
- Proven ability to act as a bridge between Game Design and Engineering, translating creative intent into technically sound, achievable solutions.
Nice to Have
- C++ and experience building custom systems or components in Unreal Engine 5.
- Background in driving, racing, or vehicle-simulation products.
- Experience with terramechanics or off-road dynamics (sinkage, traction loss, deformable terrain).
- Familiarity with motion-platform middleware and telemetry/washout tuning.
- Experience designing data-driven, telemetry-based assessment and replay systems.
- Comfort optimising immersive XR/VR experiences for stable, high-framerate performance.
- Proactive mindset with a strong eye for polish and technical detail.
We Offer
- Competitive financial reward
- Challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses)
- Health insurance, paid vacation, and sick leave
- Culture of diversity & inclusion
- Community of people who understand your game passion
About the Company
Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.
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Together we will bring games to the next level. Exactly with you.
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© ROOM 8 GROUP. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across full-cycle dev, co-dev, art, trailers, and QA for AAA and AA games.Since 2011, Room 8 Group has built creative partnerships with world-leading publishers such as Microsoft, Nintendo, Ubisoft, Sony, Gameloft, Take2, EA, and more. While leveraging our own cutting-edge tools and R&D capabilities, we have co-created a multitude of award-winning projects for video game IPs and franchises including Call of Duty, Diablo, Assassin’s Creed, Star Trek, The Walking Dead, Doctor Who, and many more.Through primarily organic growth, we’re proudly independent, and the company is now home to 1,300+ creatives based in Europe, North America, and South America.
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