Junior Build and Release Engineer
Primary stack
Nice to have's
Job description
About the Position
We are seeking a Junior Build and Release Engineer to help improve the build and deployment pipeline for our games and tools. In this role, you will be working closely with Engineering and QA teams to advance and optimize the build pipelines and improve redundancy of our build services.
Responsibilities
- Support and improve development pipelines that the core team relies upon for day-to-day game development (Continuous Integration, build verification and deployment, performance, stability, etc.);
- Analyze build systemâs performance, troubleshoot and resolve build and deployment issues, work with engineering teams to prevent future issues;
- Keep the build tools up to date, coordinating the updates with other teams;
- Review proposed solutions and code written by peers;
- Update pipeline documentation and configuration guides;
- Take responsibility for efficiency and maintainability of the build system;
- Maintain and extend platform tools;
- Hands-on contribution to the game development as a secondary role.
Requirements
- Development and debugging experience in C++
- Good grasp on Computer Science fundamentals (algorithms, data structures, operating systems)
- Familiarity with version control systems (Perforce, Git, SVN)
- Familiarity with Gradle or XCode
- Good analytical & troubleshooting skills
- Strong communication skills
- Good written English skills
- Self-driven and a team player with a solid work ethic
- Inspired to make everyone's job easier by improving team efficiency and reducing technical barriers
Nice to Have
- Development experience in the following languages: Python, C#, TypeScript
- Experience with build automation and CI/CD tools (e.g. TeamCity, Jenkins)
- Experience with configuration management and infrastructure as code tools (e.g. Terraform, Ansible, Puppet, etc.)
- Experience with Windows administration and PowerShell
- Experience with OSX and Linux environments
- Experience with cloud technologies, specifically AWS
- Experience with branching and merging
- Experience with mobile development and publishing
- Experience working across internal and remote engineering teams using agile methodologies
We Offer
- Working with an international team of world-class professionals on exciting and challenging projects
- Learning & Development opportunities â mentoring, lectures, participation at industry conferences and events
- Medical Care package
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
Location
Belgrade, City of Belgrade, Serbia
About the Company
Keywords Studios is a leading provider of game development and multimedia services. We are passionate about creating immersive and engaging experiences for players around the world.
© Keywords Studios. This job description was sourced from the employer's public career page. TheJob is not the employer â we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
More at Keywords Studios
All 335 rolesããžãã¹ãããããã¡ã³ããããŒãžã£ãŒïŒæ°èŠé¡§å®¢éæ) - ã¢ãŒãã¹ã¿ãžãªïŒæ¥æ¬åžå Žæ åœ)
Keywords Studios · Japan
Outsourced Art Account Manager â Japan
Keywords Studios · Japan
ã¢ã«ãŠã³ããããŒãžã£ãŒ - ã¢ãŒãã¹ã¿ãžãªïŒæ¥æ¬åžå Žæ åœïŒ
Keywords Studios · Japan
ã©ã€ãã£ã³ã°ã¢ãŒãã£ã¹ã
Keywords Studios · Japan