Lead 3D Artist (Architecture, Environments)
Remote•Salary not specified
Location not specified
Job Description, Responsibilities & Requirements
About the Position
We are seeking a Lead 3D Artist to manage and mentor our 3D team, ensuring high-quality game environments.
Responsibilities
- Managing and mentoring the 3D team.
- Establishing pipelines and processes for the 3D team.
- Setting the quality bar for others to follow.
Requirements
- Proficiency in working with Substance Painter and Designer.
- Proficiency in working with terrain and foliage in UE4/5.
- Ability to create master-materials through blueprints.
- Ability to set up basic lighting on levels and bake it.
- Intermediate or higher level 3D modeling skills.
- At least one release of an AA/AAA project, preferably FPS/TPS.
- Experience in creating asset lists and validating them.
- Experience in team management of 5 or more individuals.
- Upper Intermediate level of English or higher.
Nice to Have
- Basic understanding of Level Design.
- Willingness to teach others.
- Pet projects.
We Offer
- Unlimited paid vacation. Our goal is to create great games, and when we need to rest, we rest!
- Full financial and legal support for sole proprietorship. We pay your taxes 🙂
- Freedom of choice: you can work from home or in our office (equipped with a generator).
- Health insurance!
- Corporate psychologist who is always there to listen.
- Supportive management team that cares about your well-being.
About the Company
Fractured Byte is a game development studio. We are an experienced team of professionals that stays behind Borderlands Legendary Collection for Switch and focused on video game creation for PC and consoles.