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VFX Artist (Unreal Engine)

Fractured Byte·Salary not specified

Primary stack

Adobe Photoshop

Nice to have's

RiggingSpeedTreeMaterial optimizationReal-time engines

Job description

About the Position

Fractured Byte, a game development studio, is currently seeking an Unreal VFX Artist. Our experience includes working on games such as Borderlands: The Legendary Collection, Tony Hawk's Pro Skater 1+2 for Nintendo Switch, and Biomutant (PS5 and Xbox Series X/S). Join our team and be part of the exciting world of game development!

Responsibilities

  • Optimization, creation, and modification of content (3D/2D assets, materials, animations, VFX, post-processing, cinematics).
  • Discovering and implementing new methods to optimize content and improve productivity.
  • Troubleshooting graphical content issues.
  • Maintaining technical documentation for the project.

Requirements

  • +1 year of experience as a 3D artist.
  • Proficiency in organic and hard-surface modeling.
  • Strong understanding of topology.
  • Ability to sculpt in ZBrush.
  • Proficient in both manual and automatic retopology.
  • Skill in creating LODs manually and automatically.
  • Forming optimized UV layouts.
  • Knowledge of PBR texturing principles.
  • Experience working with Adobe Substance Painter.
  • Texture editing in Adobe Photoshop.
  • Experience with real-time engines (Unity, CryEngine, Unreal).
  • Portfolio is a must have!

Nice to Have

  • Rigging and skinning characters.
  • Creating vegetation in SpeedTree.
  • Material optimization.
  • Experience working with real-time content in Unreal Engine.

We Offer

  • Supportive management team: attention to employees, absence of bureaucracy.
  • Unlimited paid vacation. Our goal is to create fantastic games, and when we need to rest, we rest!
  • Full financial and legal support for entrepreneurs. We take care of your taxes.
  • Freedom of choice: you can work from home, in the office, or wherever your soul desires!
  • Flexible start of the workday.
  • Health insurance.
  • Corporate psychologist support.

About the Company

Fractured Byte is a game development studio with a rich portfolio of games including Borderlands: The Legendary Collection, Tony Hawk's Pro Skater 1+2, and Biomutant. We are passionate about creating high-quality games and providing a supportive and innovative work environment.

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© Fractured Byte. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

Fractured Byte is a game and software development studio. We are an experienced team of professionals, focused on video game creation and developing related tools for PCs, consoles and mobile devices, whose experience involves work on titles such as Borderlands: The Legendary Collection and Tony Hawk’s Pro Skater 1+2 for Nintendo Switch, Biomutant for PlayStation 5 and Xbox series X|S. Also, we actively share our technical experience and consult a lot of successful studios all around the world.Our production philosophy is mostly based on ROWE principles. We are focused on the result and highly appreciate the creative freedom and personal comfort of our colleagues. We trust each other and give the opportunity to choose the most convenient way of cooperation for our team members whether it’s office or remote work.Our team is a family of creative and passionate to game and software development people. We like to solve complicated tasks and try new approaches to achieve the best result.

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