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Environment Artist

Fractured Byte·Salary not specified

Primary stack

Adobe Photoshop

Nice to have's

RiggingSpeedTreeMaterial optimizationUnreal Engine

Job description

About the Position

Join our game development studio as an Environment Artist to create stunning 3D assets and environments for our upcoming projects. Fractured Byte is a game development studio whose experience involves work on titles such as Borderlands: The Legendary Collection and Tony Hawk’s Pro Skater 1+2 for Nintendo Switch. We are a team of experienced professionals, focused on video game development for PC and consoles.

Responsibilities

  • Optimization, creation, and modification of content (3D/2D assets, materials, animations, VFX, post-processing, cinematics).
  • Discovering and implementing new methods to optimize content and improve productivity.
  • Troubleshooting graphical content issues.
  • Maintaining technical documentation for the project.

Requirements

  • +1 year of experience as a 3D artist.
  • Proficiency in organic and hard-surface modeling.
  • Strong understanding of topology.
  • Ability to sculpt in ZBrush.
  • Proficient in both manual and automatic retopology.
  • Skill in creating LODs manually and automatically.
  • Forming optimized UV layouts.
  • Knowledge of PBR texturing principles.
  • Experience working with Adobe Substance Painter.
  • Texture editing in Adobe Photoshop.
  • Experience with real-time engines (Unity, CryEngine, Unreal).

Nice to Have

  • Rigging and skinning characters.
  • Creating vegetation in SpeedTree.
  • Material optimization.
  • Experience working with real-time content in Unreal Engine.

We Offer

  • Supportive management team: attention to employees, absence of bureaucracy.
  • Unlimited paid vacation. Our goal is to create fantastic games, and when we need to rest, we rest!
  • Full financial and legal support for entrepreneurs. We take care of your taxes.
  • Freedom of choice: you can work from home, in the office, or wherever your soul desires!
  • Flexible start of the workday.
  • Health insurance.
  • Corporate psychologist support.

About the Company

Fractured Byte is a game development studio whose experience involves work on titles such as Borderlands: The Legendary Collection and Tony Hawk’s Pro Skater 1+2 for Nintendo Switch. We are a team of experienced professionals, focused on video game development for PC and consoles.

© Fractured Byte. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.

Fractured Byte is a game and software development studio. We are an experienced team of professionals, focused on video game creation and developing related tools for PCs, consoles and mobile devices, whose experience involves work on titles such as Borderlands: The Legendary Collection and Tony Hawk’s Pro Skater 1+2 for Nintendo Switch, Biomutant for PlayStation 5 and Xbox series X|S. Also, we actively share our technical experience and consult a lot of successful studios all around the world.Our production philosophy is mostly based on ROWE principles. We are focused on the result and highly appreciate the creative freedom and personal comfort of our colleagues. We trust each other and give the opportunity to choose the most convenient way of cooperation for our team members whether it’s office or remote work.Our team is a family of creative and passionate to game and software development people. We like to solve complicated tasks and try new approaches to achieve the best result.

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