
Lead Level Designer
Primary stack
Nice to have's
Job description
About the Position
We are seeking a Lead Level Designer with 5+ years of experience in game development to join our team and create engaging levels for our online multiplayer FPS game.
Responsibilities
- Lead a team of level designers in the development of an online multiplayer FPS game on Unreal Engine 4
- Manage a team of level designers
- Work closely with the art director, gameplay designer, and other disciplines to create engaging and challenging levels
- Translate the game's vision into a playable experience
- Create level layouts, scripts, and events
- Work with the art team to validate level assets
- Iterate on levels based on feedback
- Mentor and train other level designers
Requirements
- 5+ years of experience in game development as a level designer
- 3+ years of experience with Unreal Engine 4
- Experience with online multiplayer games
- Excellent problem-solving skills
- Strong communication and teamwork skills
- Strong understanding of level design principles (balance, combat encounters, mind maps, visual storytelling, immersiveness, etc.)
- A passion for making great games
Nice to Have
- Experience with 3D modeling or Level Art
- Experience with UE Blueprints
- A strong understanding of game design principles
We Offer
- Unlimited Vacations in our company. Our goal is to release great games. And when we need to rest - we do rest!
- Full financial and legal support for private entrepreneurs. We will pay your taxes 🙂
- Freedom of choice: you can work from home/office or wherever you want!
- Caring management team
- Medical insurance
About the Company
Fractured Byte is a game development studio whose experience involves work on titles such as Borderlands: The Legendary Collection and Tony Hawk’s Pro Skater 1+2 for Nintendo Switch. We are a team of experienced professionals, focused on video game development for PC and consoles.
© Fractured Byte. This job description was sourced from the employer's public career page. TheJob is not the employer — we index the posting and route candidates to the source. All content rights and hiring decisions belong to the employer.
Fractured Byte is a game and software development studio. We are an experienced team of professionals, focused on video game creation and developing related tools for PCs, consoles and mobile devices, whose experience involves work on titles such as Borderlands: The Legendary Collection and Tony Hawk’s Pro Skater 1+2 for Nintendo Switch, Biomutant for PlayStation 5 and Xbox series X|S. Also, we actively share our technical experience and consult a lot of successful studios all around the world.Our production philosophy is mostly based on ROWE principles. We are focused on the result and highly appreciate the creative freedom and personal comfort of our colleagues. We trust each other and give the opportunity to choose the most convenient way of cooperation for our team members whether it’s office or remote work.Our team is a family of creative and passionate to game and software development people. We like to solve complicated tasks and try new approaches to achieve the best result.

